Showing posts with label focus. Show all posts
Showing posts with label focus. Show all posts

Thursday, March 25, 2021

Oooooooh, Shiny!

Story time!

I first heard this story many years ago under a different title—the slutty new idea—and while the story/idea is very true, in retrospect I’ve realized the original title is unnecessary and also doesn’t make a lot of sense, if you think about it. It’s implying there’s something wrong with the idea even though the writer’s the one being a bit *cough*cough* promiscuous here. And I don’t want to be one of those people blaming someone else for my behavior. Hopefully you don’t want to be that way either. Plus, I’ve seen it bandied around  a lot more lately as the shiny new idea, which makes a lot more sense. It’s something new and eye-catching and...

Well, let’s talk about the shiny new idea. The story goes something like this...

I, the writer, am out with my story. Maybe it’s a novel or a screenplay or a comic book script. Whatever it is, I’ve been with this story for a while now and I’ve fallen into a good pattern with it.

Perhaps too good. Maybe a bit of a rut. I just don’t have the enthusiasm for the story I once did. There was a point that it was fun and playful and exciting and all I could think of, but as of late... well, the honeymoon’s over and now it takes some effort to get anywhere with my story. Things aren't bad, mind you, they've just become a bit... rote. Maybe even mechanical.

So, anyway, the story and I are out and about and that's when I happen to notice a shiny new idea across the room. It’s big and bright and it’s got that look to it that just says “hey, you know it’d be fun to tumble around with me for a while.” It’s got a sharp edge to it, and it’s showing just enough I start thinking about all the parts I’m not seeing, and all the fun this idea and I could probably have together. Just looking at it, it’s clear that is the kind of idea a writer’s supposed to have, not the dull thing I’ve somehow ended up with

In fact, let’s just take a moment and be honest with ourselves. That’s how we all want things to be with our ideas, right? It’s what movies and TV shows and so many twitter threads have assured us the life of a writer is like. It’s supposed to be this wild and spontaneous and intoxicating relationship we just can’t get enough of. We want it to keep us up late and wake us up early so we can get right back at it.

Wait, what do you think we’re talking about? No! This is a writing blog! Get your mind out of the gutter!

Anyway, a lot of us know the simple truth of the shiny new idea. Sure, it’s fun and exciting at first, but then one of two things happens. Sometimes we find out there’s not really anything else to it. Oh, that first weekend is fantastic, maybe the week after it is pretty cool, but it doesn’t take long to realize the shiny idea is... well, it’s a bit shallow.  We had some fun, but after a couple days we realize things just aren’t going any further.

On the other hand, things might work out with me and the idea. The passion fades a little bit, but I’m still giving it my all and getting quite a bit in return.  Eventually the two of us settle down into a comfortable story together. And just as I realize things are becoming a bit of work with my story, the two of us are sitting down one evening and I happen to notice a shiny new idea hanging out over at the bar...

Again, we’ve all been there, yes? Hell, I’m there right now. I’m working on this big six-book outline/ pitch document and yesterday I was filling Keyser holes in the lawn and had this whole new book idea pop into my head. So I went inside and scribbled out three pages of notes and oh, look, haven’t gotten much done on that pitch document today, have I?

There’s also a sad parallel to the shiny new idea which I’ve come to refer to as the booty call idea.  This is the idea I used to spend a lot of time with, but now I don’t for one reason or another. Maybe we needed some time apart. Maybe it just wasn’t working out, and I couldn’t figure out how to make it work. It’s possible the idea and I just admitted it wasn’t going to work and decided to call it quits.

But, sometimes there I am late at night, and that idea looks kinda sweet again. There’s definitely some things I could do with it. Nothing serious, mind you, just a writer and an idea playing around, having some fun, no pressure. Yeah, there’s probably other things I should be working on, but one night won’t make any difference, right? Heck, not even the whole night. Just a couple hours to ease back into it and take care of that little itch I’ve had. And maybe this time it’ll be different.

But more often than not, come morning I just feel a bit guilty about the time I spent with the booty call idea when I should’ve been, well, doing other things.

Y’see, Timmy, it all comes down to focus. As I’ve said here once or thrice before, writing isn’t always going to be fun and fast and exciting. Sometimes it’s going to be work. There are going to be times when the days blend together.

But if I stick with it and don’t chase after every little idea that flashes me a bit of plot, I find that most of the days are going to be good ones. And more than a few will be fantastic.

Don’t chase after the shiny idea. Resist the urge to check in with the booty call idea. Don’t ignore them or forget about them, but don’t let them interfere with what you’re working on right now.

Next time...

Okay, before we get to next time, this weekend is WonderCon! They’re now celebrating their second virtual year, and they’ve got a bunch of stuff lined up. For example, Saturday at 10 AM (Pacific Time) we’re doing a virtual Writers Coffeehouse, where I’m answering questions about writing and publishing (and I convinced Sarah Kuhn, Stephen Blackmoore, Fonda Lee, and Greg VanEekhout to join me).

And then starting at noon on Saturday it’s... Saturday Geekery, WonderCon edition. We’re going to watch some wonderful movies together, like Thirteen Ghosts, Solomon Kane, and John Carter. It’s going to be tons of fun, with hashtags and other writers and stuff like that. Feel free to follow along (most of them are free to watch on Tubi or Disney+).

And next time here... I think we need to revisit a core issue. You know witch one.

Until then... go write.

Friday, July 24, 2020

B-Movie Mistakes

If you’ve been following me for any amount of time, you’ve probably caught on to my questionable Saturday viewing habits. Questionable in the sense of “why would someone keep doing this to themselves? And to their liver?”

I’ll sit down with some little toy soldiers to build, put on a movie with aliens or giant monsters or werewolves, and tweet out the occasional observation, critique, or scream of pain. It’s kinda fun, in a masochistic sort of way, and I’m a big believer that you can learn a lot from figuring out where bad things went wrong and how they could be fixed. And I’ve seen a lot of screenplays go wrong over the years. Some I worked on. Some I read for contests. And... some I watched while building little toy soldiers.

Over all this time, I’ve seen definite patterns emerge. The same mistakes happening again and again and again. It was part of what made me start this whole ranty blog way back when in the distant before-time.

And screenwriting is a form of storytelling, which means some of these mistakes—maybe even all of them—are universal. I might not have any interest in writing movie scripts, sure. Not everyone does. But these issues can show up in books, short stories, comics... all sorts of storytelling formats.

So maybe they’re worth checking out.

Anyway, here are my top ten B-movie mistakes, updated a bit since the last time I write them out. Some of it may seem generally familiar. Some of it... well, I’ve found new ways to look at some problems over the past three years.

10) Bad directing
Let’s just get this one out of the way, because it’s the easiest one. It’s also the most universal one. This’ll be a horrible blow to anyone who likes auteur theory, but while there are some phenomenal directors out there, the simple truth is there’s also a lot who have absolutely no clue what they’re doing. None. Yeah, even some directors you’ve heard of.  They have no concept of narrative, continuity, pacing... anything.

This is a killer because ultimately, the director’s the one interpreting the story on the page into a visual story on the screen. Even if they didn’t write the script, the best story can be ruined by a bad storyteller.  How often have we seen a book or movie that had a really cool idea or an interesting character and it was just... wasted?

Because of this—random true fact—whenever you see a horrible story on screen, it’s always the fault of the director and producers. Never the screenwriter. The only reason scripts get shot is because the director and producers insist on shooting them. If it was a great script and they butchered it—that’s their fault. If it was a bad script and they decided to shoot it anyway—that’s also their fault.

9) Showing the wrong thing
This kinda falls under bad directing, but I’ve seen it enough times that it really deserves it own number. Sometimes a story keeps pushing X in our face when we really want to see Y. Or Z. Sometimes the story calls for Y to be the center of focus, but we still keep putting X on camera. And sometimes there’s no need to see X at all—we understand it through dialogue and acting and other bits of context—but we show X anyway.

A lot of this is a general failure of empathy—the filmmakers aren’t thinking about how the movie’s going to be seen. I’ve also talked a couple times about subtlety, using the scalpel vs. the sledgehammer, and that’s a big part of this, too. Sometimes there’s a reason we’re seeing a lot of nudity or a swirling vortex of gore, but all too often... it’s just because the storyteller doesn’t know what else to show us.

8) Bad action
Pretty sure we can all think of an example of this. The almost slow-motion fight scenes that feel like they filmed the rehearsal. The medium-speed chase that drags on waaaaaay too long. The pointless shoot-out that clearly wasn’t thought through since everyone’s standing out in the open.

Action gets seen as filler a lot of the time, and it doesn’t help that a lot of gurus teach it that way. “Hit page 23—you need an action beat! Hit page 42—another action beat!” There’s absolutely nothing wrong with action, but bad action is particularly bad in the visual storytelling format of movies. Unnecessary action isn’t much better.

Think of scale, too. It’s always better to have a small, well-done action scene than a sprawling, poorly-executed one. We can relate to two people fighting so much better that two gangs of sixty people each slamming together. Especially when it’s supposed to be two gangs of sixty members each but there are maybe eight people on screen. Moving in slow motion.

7) Too Much Stuff
Remember when we were young and there was that one kid (we all knew this kid) who got so excited to be Dungeon Master? And he made that awesome dungeon with five liches and a dozen displacer beasts and twenty gold dragons and thirty platinum dragons and fifty minotaurs all wearing +3 plate armor and using +5 flaming axes and a hundred zombies and Demogorgon and half the Egyptian gods and...

I think we’ve all played that game, right? Let’s be honest... maybe some of us were that kid?

Some B-movies get like that.  The filmmakers have too many ideas—way more than their budget or schedule allows—and they try to stick everything into the story.  Every cool idea from every other cool story, sure to be just as cool here, right? Truth is, they almost never are.  All these extra ideas just end up being under-developed distractions at best. 

6) Killing the wrong people
There’s always going to be collateral damage in certain types of stories. Thing is, by nature of being collateral damage, the story doesn’t focus on these people and their deaths don’t really register.  And they shouldn’t. That’s what collateral means after all—they’re secondary. Not as important. But in the tight, compressed nature of a movie, we need these deaths to be important. They need to serve a purpose in the story, hopefully on more than one level.

I’ve talked about the awful habit of introducing characters for no purpose except to kill them.  We meet Phoebe, get three or four minutes of backstory and bam she’s dead without moving the plot forward an inch. Because Phoebe wasn’t really part of the plot, she was just there to wear a bikini top and let the FX crew show off their new blood fountain.

The only thing worse than this is when it’s time for the ultimate sacrifice... and my hero doesn’t make it. A minor character steps forward to throw the final switch or recite the last words. And the “hero” sits back and watches as someone else saves the day.

5) Wasting Time
This one’s the flipside of point #7. I just mentioned that in the limited space of a movie script, everything needs to serve a purpose. If that touching backstory linking two characters doesn’t affect the plot or story somehow, it’s just five minutes of filler I could’ve spent on something else... like the plot or the story. If these shouted arguments don’t somehow reveal something key to the progress of the movie... they may just be a lot of wasted time.

One of the most common time-wasters in B-movies is the unconnected opening. It’s when the first five or ten minutes focus on a group of characters we’ll never see again, usually never even reference again, and who have no effect on the rest of the plot. Honestly, I don’t think I’ve ever seen one of these openings that couldn’t be cut, and I’d guess 83% of the time the whole movie would be stronger—on many levels—without it.

4) Not knowing what genre my story is
I’ve mentioned a few times that I worked on a B-level sex-revenge-thriller-sequel where the director thought he was making a noir mystery. I’ve seen horror films done as sci-fi and fantasy movies that were done as horror films, and vice versa.  Heck, I’ve written stories where I’d planned it as one thing, and realized halfway through it was something very different.

I've talked about genre a lot over the past few weeks, so I won’t go into it much more here. To sum up quick if you don’t want to hit the link, all genres have certain expectations when it comes to tone, pacing, and even structure.  If I’ve got a story in one genre that I’m telling with the expectations of another, there’s going to be a clash. And that clash probably won’t help my storytelling.

3) Plot Zombies
All credit to A. Lee Martinez, creator of this wonderful term. Sometimes, characters do things that are unnatural for them just to further the plot. The brave person becomes cowardly. The timid person does something wild and unpredictable. People argue and storm off for no reason. Well, so one of them can get murdered by the monster after going for a calming nighttime swim in the lake, but past that... no reason.

Plot zombies just stumble around a movie, doing whatever the story calls for. They don’t have any personality or agency, and really, one plot zombie’s pretty much the same as any other plot zombie. If I have an inspiring speech or an act of wild abandon or a last minute moment of brilliance, and there’s no reason I can’t swap all the characters around in it... it means I’ve got plot zombies.

2) Horrible dialogue
Bad dialogue always makes for bad characters.  If we can’t believe in the characters, we can’t believe in the story.  If I can’t believe in the story... well, that’s kind of it, isn’t it?

So many movies have painfully bad dialogue. Pointless arguments. Annoying characters. Awful technobabble.  And sometimes—too much of the time—it’s just bad.  It’s lines that sound like they went back and forth through Google translate and then the actor’s seeing them for the first time on a teleprompter while they’re filming.

Personally, bad dialogue drives me nuts, because it means the storytellers have no idea what human beings sound like. It’s a massive failure of empathy, and that empathy almost always shows up elsewhere. I’ve never, ever seen a story with bad dialogue that excelled everywhere else. It just doesn’t happen.

1) Who am I rooting for?
This is still the number one killer in America. This is what brings so many B-movies—so many STORIES—to a gear-grinding halt. 

So many movies have absolutely no likable characters. Everyone’s self-centered, obnoxious, stupid, or arrogant... or a combination of these traits. They’re all awful, sometimes disgusting people. All of them. The bad guys and the good guys.  People start dying and I’m always glad, no matter who they are.

If I’m expected to sit here and watch this for ninety minute, I need a reason to follow someone besides “they’re the main character.”  I need to like watching their story play out. I need to be able to identify with some aspect of their personality. The movie needs to have someone I actually care about. ‘Cause if it doesn’t. I won’t care if they win or lose. And if I don’t care about that... well... I’m not going  to be sitting here for ninety minutes

And that’s my personal, current top ten B-movie mistakes.

Hey, speaking of movies... this Saturday I’m doing my usual Saturday geekery, but for SDCC @ Home I’m doing it as a watch-along party. Come hang out on Twitter starting at noon (PST) with Krull, followed by the Keanu Reeves Constantine at 2:30, and finishing up the day with Resident Evil at 5:00. It’s going to be fun and maybe a little informative. Plus there’ll be a couple other folks chiming in with the #KrullKon2020 hashtag, and even a few giveaways.

And next time here, I thought I’d talk a bit about editing this new book.

Until then... go write.

And maybe enjoy a movie or three.

Tuesday, November 26, 2019

Word. By. Word.

Thursday’s Thanksgiving and my parents are coming into town tomorrow, so I've got a lot of cleaning to do. No post on Thursday. But I had a simple idea I’d been meaning to toss out to you for a while now and this seemed like a good time.

Random theory of mine, probably not all that original. I think we tend to batch-read words. We tend to look at larger text elements—the clauses and phrases and sentences, rather than the individual words that make up those elements. I mean, you’re doing it right now. You’re not picking out the individual words, you’re reading this as a whole. And that’s a good thing. It’s what we want readers to do. It means my writing has a great flow to it.

But...

By the same token, this can make us kind of blind to things in our own work. Once we’ve written a sentence, we tend to gloss over it. Especially after reading it three or four times. We get overly-familiar with it. Even when we’re re-reading it in an edit draft, a lot of the time we’re just taking in the big picture and not looking at what’s actually there on the page.  It’s how we can read a sentence a dozen times and never notice that glaring typo in the middle of it. Or not notice there’s a word missing altogether.  Or that twice on this page we refer to Stu as Ted, but we don’t think about it because we know Stu was called Ted in an earlier draft and so they’re the same person in our heads.

That kinda thing.

So here’s my quick tip for you.  Do at least one pass where you  don’t read your story. Read the words on the page. Actually look at each individual word there on your screen  and. Read. Each. One. Of. Them.

Yeah, it’s slow. And it's tough. That sounds silly, I know, but it is super-tough to go through a story this way. Especially a story we know. You need a ton of patience and focus. But I guarantee you’ll find dozens of things that were missed on earlier passes.

In fact, here’s a tip for that tip. Before you do this pass, change the font on your whole document. If you normally write in Times, switch it over to Courier. If you normally write in Courier, switch it over to Times. If you normally write in Wingdings, what the hell’s wrong with you? Seriously, nobody’s going to be able to read that. Put it in Times, make everybody’s life easer.

Anyway... remember what I said about how we get overly-familiar with things? Well y’see Timmy, by changing the font, I’ve just made the whole document unfamiliar to me. The spacing’s different. Things will sit on each page in new ways. Which means I’ll be looking at it with fresh eyes, and things will be a little easier to catch.

And there you go. This writing tip has been brought to you by cranberry sauce. And by Nana’s special holiday rolls.

Next time... well, look. Black Friday’s coming up, and if you’ve been here for any amount of time you know what I’ll be talking about. And then there’s Cyber Monday, plus NaNoWriMo will’ve been wrapped up for a couple of days. I’m going to be blabbing about a lot of stuff for the next week or so. Check back often.

Until then, go write.

Thursday, August 1, 2019

Killer Sex Robots and Other Stories

I’m having a really crap day, but fortunately for you, this was already pretty much done. And maybe blabbing on about writing will make me feel better about stuff.  Probably not, but what the hell...

I’d like to babble on about another one of those “this is so self-evident why are we wasting time on it” ideas that... well, seems to come up a lot. 

As writers, we get cursed with ideas. Tons and tons of them. Books, comics, movies, epic television franchises, soooo many ideas. And, naturally, we want to use as many of them as we can. Cause they’re all friggin’ fantastic, right?

But, as I’ve mentioned here once or thrice before, that’s not always a good thing, no matter how fantastic my ideas are.  More isn’t always better. Sometimes stories get cluttered with ideas. I want to create a certain kind of character, use this cool idea I saw in a Gizmodo article, explore a few different themes, develop this awesome backstory I came up with, and then wait until you see all the stuff in chapter two!

We’ve all done this. Be honest. If I think I haven’t done this, it probably means I don’t realize I’m doing it right now in my current work.

Now, to be clear, there’s nothing wrong with having a lot of stuff in a story.  My book Dead Moon touches on zombie horror, body horror, sci-fi, action, mystery, and comedy. There’s a lot of talk about sex. There’s some politics. There’s some questions about self-worth and finding your place in the world (or the solar system).

But if you asked me... I’d tell you it’s about zombies on the moon.  Horror and sci-fi.

Let me give you a less personal example. I watched this geekery movie recently that was... okay, let’s just say it was about AI (or was it?  Maybe cloning? I’ll never tell). Anyway, there was a lot in it about the ethics of creating an intelligence solely for a specific purpose (is this slavery??). There was also stuff about the morality of assassination. Plus a lot of assassination-related action scenes. Then questions were brought up about the possible ethical issues when the scientist starts having sex with this thing she created. More so when it turns out the body said scientist made for this AI is the spitting image of her dead husband. Plus there’s a heist element as they plan to rob the CEO of the company. And some torture porn. Arguably some parenting, nature-vs.-nurture aspects, corruption of the innocent bits, too.

Now, all of these could be cool things to bring up in a movie. Hell, any one of them is probably a story in and of itself.  There’s a lot of fascinating character moments that can happen with almost any of these.

But again... what is this story about?

’Cause this AI movie made it about everything. The filmmakers gave every one of these elements equal weight. It was the ethical AI-assassination morality-action-sex issues-heist-torture porn-corruption movie we’ve all been waiting for. Just search for that category on Netflix.

(it’s not on Netflix—the category or the movie)

Is something just a conceit for the story?  Cool.  But to be clear... what’s my story then?  If I’m using clones to tell a long-distance love story, that’s cool.  Super clever. One of you should take that and run with it. But if that’s the case, I probably shouldn’t spend half the book talking about the science behind the cloning.  Likewise, if I’m writing a taut thriller about cloning assassins... maybe there shouldn’t be 250 pages of clone-love in there.

Subplots? Great.  Parallel plots?  Fantastic. Twists that subvert the plot? SOOO COOL! But what is this book about? What’s the dominant idea here? What aspect of the story are we spending the most time with?

Here’s a way to think of it.  There’s a Hollywood term you may have heard—the elevator pitch. It basically means I should be able to explain my story in one or two sentences, the length of an elevator ride. It comes from the awful idea that I should leap at people when I find myself alone in elevators with them. Because who doesn’t respond positively to that?

Anyway, if I got a chance to elevator-pitch the AI story above, how many of these things do I mention and explain? How many would I leave out? When I’ve only got thirty seconds to tell my story, what parts of it do I not bother telling?  It’s not going to be 100% accurate, sure, but it’s a safe bet my elevator pitch is going to make me really focus on the key things in my story.

And if I can’t focus on them... well, that’s probably telling me something.

Y’see, Timmy, it shouldn’t be that hard to explain what my story’s about.  It can have lots of elements—and hopefully it does—but there should be an overriding idea I can point to and sum up in a few lines.  “It’s about an android assassin who starts to question the morality of his existence, especially when he learns more about his creation.”

Which, alas, is not what that movie was about.

Next time, let’s talk about winding things up.

Until then, go write.

Thursday, June 28, 2018

But If I Just Do This...

            A quick post this time.  As I mentioned last week, I’m kinda in a deadline crunch and... well, this time nobody stepped up to bail me out. Thanks again to Kristi Charish for helping out.  Screw you, every other writer friend I have.
            Naaaah, not really...
            Anyway, what I wanted to talk about this week is a bad decision I see every now and then. I saw it a lot when I used to read for screenplay contests. And I still hear mentions of it now and then.
            So... okay, look, we all love the idea of getting published, right?  Of getting some kind of recognition—maybe even some kind of payment—for what we do. I mean, it’s the big goal.  The brass carrot.  The... something. 
            I’ve already run out of humorous mixed metaphors.
            As I was saying, back when I was reading contest scripts for ramen money, one thing I’d see again and again was people who’d done a clumsy, half-assed pass on their screenplay in a feeble attempt to make it eligible for a contest.  A few cuts here. A find-and-replace there. Maybe adding in a random scene or two.  Believe me, it was very clear that’s what happened.
            Plus, talking with writers at many points in their careers, I sometimes hear ideas and plans. Cutting this novella down.  Bulking that short story up.  Maybe doing another quick draft and playing up Phoebe as a bisexual half-Asian for this one magazine. Especially if Phoebe isn’t either of those in the current draft.
            It’s really tempting.  I get it.  We all want to get published, win the prize, get the recognition.  And we’re willing to do what it takes to get there.
            But...
            I probably don’t want to make sweeping changes or cuts to my story just to fit a market or contest or trend. If a magazine doesn’t touch anything over 8000 words and my short story is 8108... okay, maybe I can snip a bit here or there. But if they don’t want anything over 5000, well... my story’s probably out.  That’s almost half of it gone.
            Likewise, cramming in a romance just so I can try to get into a Valentine’s Day anthology... that probably won’t work.  Or some hamfisted references to God and angels so I can win some of that sweet faith-based contest money.
            And I know you’re probably smiling right now, but keep this in mind...
            I’m not making up random examples.  People do stuff like this.  All the time.  I read scripts for a faith-based contest and—in the course of two years—read no less than five sex-romp comedies where characters would suddenly, for just one scene, look up to the sky and beg for God’s help.  And one of these was—dead serious--for help getting the hot female supporting character out of her clothes.
            Because that’s funny and sexy and religious.  See? Triple threat!  How can it lose?
            (it lost)
            I saw someone in an online writers group just push for “cutting your story down to meet their requirements.”  This was a discussion about an 11,000 word novella being trimmed to meet the needs of a 8,000 word market. And an amazing number of people chimed in to say “yeah, go for it.”
            Y’see, Timmy, once we’ve been doing this for any amount of time, we start to get a feel for ideas.  Some are great for flash fiction or short-short stories. Others are made to be novellas.  And some are just waiting to be fleshed out into books.
            And, yeah, some books are bigger than others.  The book I’m wrapping up is a solid 100,000 words, but I know Chuck Wendig recently finished a monster almost three times that size, and another friend who has one coming in at a nice tight 85,000.
            My point is, if I rewrote and edited and polished and my final story came in at 12,000 words... there’s a chance it’s a 12,000 word story.  And cutting 25% of it will make it... well 25% less than a good story.
            In my experience, most editors aren’t interested in 25% less than a good story.
            Likewise, if I can make major changes to a character and it has absolutely no repercussions anywhere in their story... maybe I don’t have a great character.  If making Phoebe bisexual instead of straight doesn’t change anything in my story, it’s doubtful this is the kind of story a niche market is looking for.
            As always, there’s no absolutes here.  Maybe I really can afford to lose three or four thousand words.  Perhaps my story does need a different viewpoint to excel.
            But...
           These aren’t the kind of alterations that get rushed out overnight.  They’ll have repercussions throughout the story. They’re require other changes.  And then more revisions to make sure those changes don’t cause changes.  A good story—even a short story—is a house of cards.  I can’t just pull one out and replace it and think nothing’s going to happen when I do.  Or take ten out altogether.
            I should think long and hard about forcing a story to meet a new set of requirements.  Length, style, content, whatever they may be.  When I’m done, it may not be what it was.
            Which would suck if it was good.
            And this has turned into a much longer rant than I planned.  Apologies.
            Next time... well, I just finished a draft.  Maybe I’ll talk a little bit about that whole process.
            Until then, go write.

Thursday, October 12, 2017

Time For A Break

            Well, this is overdue.
            So sorry for the long delay.  I’d hoped to get this up before I left for NYCC, but that day turned into the usual rush of dealing with this and that and more of this.  I don’t know why it’s always so frantic. It’s not like I was going to be there for a week or something.  Two nights, but I always pack as if I’m gone for a week anyway. I’ve got stuff for different weather conditions.
            Stuff for downtime.  Some stuff for fans. I’m ridiculously overprepared.
            But let’s take a brief break from that and talk about paragraph breaks.
            Like that weird one I just did up there.
            I’ve mentioned paragraphs here once or twice before.  If sentences are taking a nice bite of the story, paragraphs are three or mouthfuls before having a taste of something else.  I eat some spaghetti, then I have a sip of wine or maybe nibble some garlic bread.  The different tastes and textures work together to make the meal more enjoyable.  If I just had to sit and eat a bowl of spaghetti with nothing to break it up, it’d get kind of monotonous. No matter how much I like spaghetti.
            Hell, at some point, depending on the size of the bowl, I’d probably even start dreading the stuff.
            And that’s what I’m trying to avoid with paragraphs.  I don’t want readers to get bored or intimidated by what they see on the page. I want to break up the text in a way that furthers the story.
            For example, when two people are talking, my attention goes back and forth between them.  Yakko to Wakko.  Someone new talks, and my attention shifts to them.  Perhaps it’s going back and forth, or it could be bouncing between three or four people.
            Think of paragraphs as those moments of attention.  If something shifts my attention away, I should have a new paragraph.  And then maybe it’ll shift back. or perhaps shift to something new, and my attention will follow it there.
            Even if the same character keeps talking, it can get broken into two or more paragraphs. In any long monologue, I should be able to sense the pauses and shifts, the places where our attention moves on to a slightly different aspect of the topic.  Maybe I’m going on about death, with a slight shift into funeral arrangements, my time in Kazakhstan, maybe even thinking ahead to my own end.  Perhaps we’re talking about relationships, and being in love vs. young love vs. older love, and maybe those few times we mistook sex for love, or knew it wasn’t love and didn’t really care at the moment.  In each of these long discussions, it’s easy to see where it could—and should—spin off into a separate paragraph.
            Y’see, Timmy, when I don’t break things up, I end up with a paragraph where it jumps around a lot, nothing’s really described, and it covers a lot of ground.  Sometimes I may do that for a certain effect, yeah, but most of the time... that’s not great storytelling. Of course, the flipside to this is breaking something in the wrong place.
            When I do that, the flow stumbles, because it means I’ve probably broken a point of focus.  Like up at the top, when I broke the second paragraph in the middle of describing the items I was packing.  Or just two sentences back.  I should’ve started the new paragraph on “Of course,” because where I did break it cut off this whole idea I’m trying to explain.
            Which, granted, helped to explain it.
            See—new idea, new break, great flow.
            Breaks also alter the pacing.  Have you ever noticed in a lot of movies and television shows, we get more cuts (jumping from one camera angle to another) as action and tension build?  We jump from Arya to Brienne, back to Arya, to a wide shot, to Sansa watching them duel, then back to Brienne and Arya for that dagger flip... 
            You can feel the energy and the pace right there, just seeing it written out, can’t you?  We understand there’s a lot going on and that all these people are—in their own way—involved in making this complete scene.  Our attention jumps around in one paragraph, but it does it fast because this is a fast-paced scene. 
            See, in prose (unlike film), those breaks would slow down the action.  Notice how the whole Arya--Brienne fight, almost two minutes on film, gets summed up really nicely in there?  When an action scene moves into several paragraphs, it tends to make things drag.  If I take six or seven lines to describe something that happens in one or two seconds, I’m altering the flow and forcing the action to that pace. 
            There may be reasons to do that, sure... but I’d better have a reason if I’m doing it that way.
            There’s also another issue at work here.  As readers, we kind of expect these breaks.  How often have you seen a wall of text in a book or online and just groaned a bit (out loud or internally).  They make that TL;DR reflex twitch in the back of our brains.  It’s because we understand information doesn’t come in giant slabs like that.  A wall of text is someone going on way more than necessary about a single topic. 
           The breaks help us keep things organized, too.  Remember I mentioned the back and forth aspect of watching a conversation?  We tend to follow that in prose, too.  If I have dialogue between Yakko and Dot, we don’t expect that dialogue to share a paragraph.  The breaks help us set the back and forth rhythm in our minds.  And when something disrupts that rhythm, it also breaks the flow.
            And, as I’ve mentioned many times before, breaking the flow of my story can be fatal.
            Because that’s my ultimate goal.  To have my story be smooth and readable. For it to draw people in, not push them away.  You’ll find people who try to tell you the punctuation and formatting of a story don’t matter, that a good story will stand on its own despite those things.  The truth is, though, the way it’s set out is going to have a huge impact on how it’s interpreted by readers.  How easily it flows.  How fast it feels. How accessible it looks. 
            So break things up. Y’know before your readers decide they need a break...
            Next time, I’d like to talk a little more about the center of our attention.
            Until then, go write.

Thursday, August 7, 2014

Choose Wisely...

            Very appropriate title for this week.  If you don’t know it, shame on you.
            This may be a controversial post in some eyes, but hopefully folks will read and digest before diving for the comments to make an angry response.
            On the first week of the first television series I ever worked on, I witnessed a minor snit between the line producer and the director of photography.  The episode was falling behind schedule, and the producer had decided it was the camera department’s fault.  He berated the DP for a while, questioned the abilities of the camera crew, and—in a very passive-aggressive way—drove home the need to pick up the pace.
            When he was done, the director of photography held up three fingers.  “Fast.  Cheap.  Good,” he said with a smirk.  “Pick two.”
            The catch, of course, is that it was a very low-budget show (which we all knew).  And no one was going to say it didn’t have to be good.  So the one thing it wasn’t going to be was fast. 
            The line producer fired the DP at the end of the week.  But the rule held true, and I saw it proven true again and again over my time in the industry.  I would guess that four out of five times if there ended up being a train wreck on set, it was because someone was trying to find a way around this rule and get all three choices.
            I worked on Bring It On, the cheerleading movie.  It was incredibly low budget.  But the director had a very relaxed schedule because, at the time, Kirsten Dunst was still a few weeks away from her eighteenth birthday.  As a minor she could only work so many hours a day.  So the film was inexpensive and good, but it wasn’t fast.  I also worked on a bunch of B horror/action movies that were cheap and shot super-fast, but the directors acknowledged they were making straight-to-DVD genre movies so we didn’t waste time with artsy composition or elaborate lighting set-ups.  We all went in knowing these projects weren't going to be winning any awards--they just needed to be competent films that would entertain people for ninety-odd minutes or so.  And they were
            Are there exceptions to this rule?  Yeah, of course.  But exceptions are very rare and specific by their nature, so I should never start off assuming I’m one of them.  Because we all knows what happens when I assume...  And I saw more than a few projects crash because someone above the line kept insisting they could get all three.
            The “pick two” rule doesn’t just hold for moviemaking, though.  It holds for writing and publishing, too.  We get to make the same choices for our work, and trying to find a way around that choice—a way to have all three—almost always makes a mess.
            Allow me to explain...
            I’m going to go under the assumption most of us here are aiming for good.  Yeah, some of you are shooting for great, but for today’s little experiment, that’s the same as good.  Which means one of my choices is gone right there. 
            So the real question is, are we going for fast or for cheap?
            Several folks decide to go fast, blasting through drafts and edits like a snowplow through slush.  But going fast—and keeping it good—requires lots of eyes and/or lots of experience.  And those aren’t cheap.  A decent editor is hard to come by, and the good ones aren’t going to work for free—especially not work fast.
            If I want to go fast, and I want it to be good, there’s going to be a cost for someone.  That’s just the way it it.  I know a lot of folks who write very fast, but they realize there’s going to be a big investment after that if they want the book to be good.
            On the other hand, I can decide to keep it cheap and good.  And this is when I really take my time.  I do multiple drafts, going through each one line by line.  No spellcheckers or auto-grammar websites.  If I plan on doing this for a living, then I need to be able to do this for a living.  I can’t pretend I know what words mean or how to string them together.  I need to examine each page and paragraph and sentence with my own eyes.
            Doing a manuscript this way could take seven or eight months—maybe even more.  But that’s how I keep costs down—by doing it all myself and being meticulous about it.  And, yeah, meticulous means slow.  It means seven or eight pages a day if I’m lucky.
            What combination does that leave us?
            Fast and cheap.  It’s one I’m sure we’ve all seen.  The people who aren’t willing to take the time or to make an investment.   Fast and cheap means I write one 85,000 word draft in a month, show it to my friend who scraped by with a C in high school English, run it through the spellchecker, and then put it up for all the world to see.
            That’s fast and cheap.  And odds are it’s not good. 
            Again, that isn’t an absolute.  There are a few books out there that managed all three.  If I choose to go fast and cheap, though, good is definitely the exception, not the rule.
            So be honest with yourself and choose your two.
            But choose wisely.
            Next time, on a related note, I’d like to blabber on about some words every writer should know.
            Until then, go write.

Thursday, July 21, 2011

Tastes Like Chicken

There’s about a hundred jokes in that title. Hopefully one or two of them will fit with this week’s little rant...

Sorry about missing last week, by the way. I’ve been trying to stay ahead on the new project and prepare for Comic-Con, and the blog somehow slipped right past me. Shouldn’t happen again. Well, not for a little while, anyway.

My dad is a phenomenal cook. Have I ever mentioned that? For a guy who refuses to retire and spends his working hours writing up safety protocols, his cooking skills are just fantastic. There was a time when my mother and brother and I were all trying to convince him to open a restaurant, but he wasn’t interested. Cooking was the fun thing he did to relax. He didn’t want to take that extra step and make a job out of it.
We were all fine with it. Mostly because it worked out great for us. My dad can turn Thanksgiving leftovers into a sandwich you’d gladly pay twelve bucks for, so I’m definitely not going to complain. Not as long as I keep getting invited to Thanksgiving.

No, really, this is all relevant. You’ll understand why soon.

As it happens, I’ve had several different friends and acquaintances ask me for writing advice over the past few months. Granted, they all had different skill levels, but none of their questions were really about writing. They were about improving by buying the right books or starting blogs or catching the interest of publishers. I tried to answer as politely as I could, but I’m pretty sure none of them were really listening. I know at least two weren’t.

So, here’s a better way to look at it. Should you go to cooking school?

I’m sure a lot of you are shaking your heads at that one, but let’s stop and consider it. Cooking is a great metaphor for writing, on a bunch of levels. It’s an art. The end product has to hit certain benchmarks but it also, to a fair degree, is a matter of personal taste. A few rare people have a natural knack for it but most of us need lots of practice. It’s something most of us do every day, but we know only a small percentage of people are good enough at it to deserve recognition or make a living off it.

So, if you want to get better at cooking, should you go to cooking school?

Right up front, let’s be clear. Any cooking school is going to expect that you have a minimum degree of experience and knowledge right off the bat. They’ll assume you can tell flour from sugar on sight and that you know the difference between basil and oregano. The point of cooking school is not to teach you how to make peanut butter sandwiches. If you’re still struggling with these things, cooking school is really a waste of your time and money.

Now, if you plan on making a living off food, cooking school is almost a necessity at some point. Not everyone needs to take classes on desserts and soups and seafood. We’re just never going to use them. There’s about a hundred better, cheaper things we could be doing to improve our cooking skills. There are free recipes online and on the back of most staple ingredients. There are tons of cooking shows and podcasts where we can learn little tips.

And of course, the easiest thing we can do—what hopefully most of you have already seen as the obvious thing I’ve skirted around—is cook stuff. Just get in the kitchen and cook. If I want to be a better cook, the most useful way to spend my time is cooking. Makes sense, yes?

Y’see, Timmy, if you want to be a chef, there’s a point that you need to take some classes, and you’re probably going to keep skimming through cookbooks forever. But it’s all going to come down to spending time in the kitchen. That’s how you become a good cook. Going to Harvard doesn’t automatically make you a great journalist and going to MIT doesn’t guarantee you’ll be a phenomenal engineer. At the end of the day, it all comes down to just doing the work and how hard you’ve been doing it.

In fact, there’s a fair argument to be made that cooking school won’t help you become a great chef. It can make you into a good chef, but the greatness comes when you go out and start doing stuff on your own. You don’t hear about Wolfgang Puck or Gordon Ramsay taking classes. Neither of them probably has in over a decade, at least. If you just keep going back to cooking school and never really stepping into the kitchen, it should be clear you’re dooming yourself to a life of mediocrity (at least, on the food-preparation front).

You’ll always learn more by doing the job than you will by reading books about doing the job. Doing the job is almost always more educational than taking classes about doing the job.

So, with all that being said... should you go to cooking school?

A bit clearer now, isn’t it?

This pile of rants is cooking school, in a way. Not one of the great French academies, but a bit higher up than the Home Ec class you took in seventh grade. Probably better than those cookbooks aimed at recent college grads.

A few people who are reading this right now desperately want advice on getting agents and publishers interested, but they haven’t bothered to learn how to spell. They’re convinced they’ll learn some magic structure or word (...mellonballer...) that will make it all easy for them. They’re so desperate to learn the secrets of a good Hollandaise sauce they haven’t bothered to learn how to boil an egg.

I’m guessing most of you can use about half of the various tips and suggestions I throw up every week. There’s weeks that you learn a clever trick or new approach to an issue in your writing. There’s also those weeks you just skim because it’s something you’ve got a good grip on.

And a few of you... well, you’re probably just killing time here, aren’t you? There isn’t much I go over that you don’t already know. You’re just putting off doing some actual work for half an hour or so.

Learn the basics first. Don’t worry about level five before you’ve mastered level one. If you aren’t sure what the basics are, that’s probably a good sign you haven’t mastered them yet. I’m not being glib. If you’re reading this rant with the goal of becoming a better writer, you should already know what it means when someone says “the basics of writing.”

And then, once you’ve hit that level, start thinking about cooking school.

Next time, just for something different, let’s chat about slasher porn and why it’s not as bad as you may think.

(Yeah, I’m probably misleading you a little with that title...)

Until then, go write.

Thursday, June 16, 2011

Jane, You Ignorant Slut!

Pop culture. Really. I pity you if you don’t get it.

Anyway...

I know I said I was going to write about mystery tips, but I got distracted by a few things. And then my mind went other places. So I ended up scribbling notes for some potential rants down the road rather than working on the one for... well, this week.

So I thought, hey, what if rather than doing a rant about mysteries, I did one about getting distracted by other ideas? Yeah, it’s more of the procedural end of writing than I usually deal with, but isn’t it about time to try something new? Doing something a little different could really ignite the old spark again, right?

Well, let’s see...

A while back my girlfriend told me a wonderful story about the slutty new idea. I laughed a lot and immediately identified with it. She’d read it on a message board, but couldn’t remember who posted it. I dug around and found it here on Richard F. Spencer's blog, and he’ll be getting credit from me unless I hear otherwise.

The story goes something like this...

You, the writer, are out with your story. Maybe it’s a novel or a screenplay or just a short story you’re working on. Whichever it is, you’ve been together a while and you’ve fallen into a good pattern.

Perhaps, in fact, too good. Maybe a bit of a rut. You just don’t have the enthusiasm for the story you once did. There was a point that it was fun and exciting and all you could think of, but as of late... well, the honeymoon’s over and now it actually takes a bit of work to get anywhere with your story. Things have almost become mechanical.

So, anyway, you and the story are out and you happen to notice an idea across the room. It’s big and bright and it’s got that look to it that just says “you know it’d be fun to tumble around with me for a while.” It’s got a naughty edge to it, and it’s showing just enough to make you think about all the stuff you aren’t seeing, and how great it would be to get at those hidden parts. Just looking at it across the room you know that is the kind of smoking hot idea a writer’s supposed to have, not the dull thing you’ve somehow wound up with

In fact, let’s just take a moment and be honest with ourselves. That’s how we all want things to be with our ideas, right? It’s supposed to be a wild and spontaneous and intoxicating relationship you just can’t get enough of. You want it to keep you up late and wake you up early so you can get right back at it.

By the way, any innuendo or double meanings here are purely your own inference, I assure you.

Alas, more that a few of us know the awful truth of the slutty idea. Oh, it’s fun at first, but then one of two things happens. Sometimes you find out there’s not really anything else to it. Oh, that first night is fantastic, maybe the week after it is pretty cool, but it doesn’t take long to realize the slutty idea is... well, it’s a bit shallow. You had some fun, but after a couple days you realize things just aren’t going any further.

On the other hand, things might work out with you and the idea. The passion fades a little bit, but you’re still giving it your all and getting quite a bit in return. Eventually the two of you settle down into a comfortable story together. And just as you realize things are becoming a bit of work with your story, the two of you are sitting down one evening and you happen to notice a slutty new idea hanging out over at the bar...

Again, let’s be honest. We’ve all been there.

Now, a sad corollary to this that I’ve developed is the booty call idea. This is the idea you used to spend a lot of time with, but now you don’t for one reason or another. Maybe you needed some time apart. Maybe it just wasn’t working out between you. It’s possible you decided to call it quits altogether.

But, there you are late at night, and suddenly that idea looks really sweet again. There’s a lot of stuff you could do with that idea if you had a little time. Nothing serious, mind you, just a writer and an idea hooking up for a few hours and doing what they do. Yeah, there’s other things you should be working on—putting serious effort into, really—but one night won’t make any difference, right? Heck, not even the whole night. Just a couple hours to ease back into it and take care of that little itch you’ve had.

And yeah, maybe this time it’ll be different. But more often than not, come morning you’ll feel a bit guilty about that time you spent with the booty call idea when you should’ve been, well, doing other things.

Y’see, it all comes down to focus. Writing isn’t always going to be fun and fast and exciting. Sometimes it’s going to be work. There are going to be periods when the days just blend together. But if you stick with it and don’t just chase after every little idea that flashes you a bit of plot, you’ll find that most of the days are going to be good ones. And more than a few will be fantastic.

So, don’t chase after the slutty idea. Resist the urge to check in with the booty call idea. You’ll be a better writer if you do.

Speaking of which, I should really go work on that top ten mystery rant so I’ll have it for next week.

Until then, go write.