I tried a
few pop culture references for this week, but none of them seemed to work just
right. They weren’t awful, but that’s
the best I can say about them. They
weren’t awful.
Speaking of
which...
A while
back I mentioned an idea called Crap +1. It’s a viewpoint screenwriters Terry Rossio and
Ted Elliott noticed (and named)--a common way some people approached
screenwriting. It’s a mindset where I
look at something absolutely horrible and say “well, my script is
better than that.” And that got made, therefore logic and fairness
dictate that my script deserves to get made, right?
I’m betting
you’ve probably seen this reasoning applied to books, too, yes? And publishers? That garbage book got published, so of
course the publishers are going to want to snatch up my
slightly-better-than-garbage book. The
bad book prooves I deserve to be published just by existing.
It doesn’t
work that way, of course. The big
problem with the crap+1 theory is that what it really justifies is
laziness. It assumes my work just needs
to be “slightly better” to qualify as good.
Which simply isn’t true. My story
might be “better” than an illiterate piece of derivative fan-fic... but that
still doesn’t mean my story is any good.
I’ve found
this mindset also pushes a certain degree of entitlement. The idea that I’m somehow owed an equal form or level or success (logic and fairness, remember?). If that
made it, I deserve to make it.
At the end of the day, nobody else’s success has anything to do with my
success. The universe—or a Big Five
publisher—is not required to do something for me just because it did it for
someone else who I feel is less talented/ less creative/ less
determined/meaner/uglier than me.
It’s an
easy trap to fall into. The crap + 1
mindset. Try to avoid it. In all aspects of your life.
Anyway, it
struck me recently that some writers use this sort of logic and justification within
their stories, too. Especially in the darker, grittier tales that some folks like. A lot of these stories operate under the idea
that my character or their actions or the outcomes will be seen as good once we
compare them to something worse. The story
has unlikable, awful people as our protagonists or in the cast of supporting
characters around them... but that’s okay because there are people in the story
who are even more awful and unlikable.
Think about
it. How often have we seen something where
my protagonist is a violent, abusive, racist... but, wow, you should see the bad
guy! My heroine just brutally killed two dozen people, yeah, but that’s not even half as many
as her antagonist killed in an earlier scene. Hell, sometimes that bar is literally as low
as “well, he didn’t try to rape any of them... I guess he’s the one we’re
rooting for?”
How
ridiculous is this when we stop and think about it? Yes, serial killer Jeffrey Dahmer was
responsible for more deaths than Charles Manson, but that doesn’t mean Manson
was a nice person. Yakko isn’t likable because he’s only cruel to women when he
could be cruel to women and children.
A. Lee
Martinez (he of the wonderful Constance Verity books, among others) made
an observation once. Being
a good person is more than not being a bad person. This is fantastically simple and true. It’s fine to say Wakko’s not a serial killer,
but that doesn’t make him a hero. Or
even a good person. That’s the kind of
dating logic “nice” guys use. “Well, I’m
not going to treat her like crap the way some guys would—so why doesn’t she
want to go out with me?”
I’ve talked
about this before when discussing characters, especially my main characters.
They need to be likable. By which I mean, my
readers need an actual reason to like them.
A reason that counts as "good" when it’s divorced from any conditionals. Helping out someone in need. Showing restraint with power. Defending and supporting the weak. These are all inherently good actions that
don’t need to be compared to anyone else’s to be good.
Not being
awful is just... that’s the bare-bones minimum.
It should be baseline human existence.
It’s definitely not a quality to cheer about in my main character.
Along with
the crap+1 idea, I think this is also a bit of binary thinking slipping
in here. This character is marginally
better than the antagonist, yes, but you know what else they are...? Not the villain. So, logically then, they must be the hero, right?
I mean, who else can they be in my story?
And that
brings me to one last aspect of all this.
I’ve mentioned before the need for my characters to win. They can still get hurt, physically or
emotionally--even die--but they need to succeed at their goals. Because my readers identify with the heroes,
and they don’t want to identify with people who don’t win because it reflects
back on them.
With this
talk of being “slightly better than...,” it’s worth noting that the antagonist
losing is not the same thing as the protagonist winning. They can be connected, but this isn’t always
a nice Venn diagram overlap. If someone else stops the bad guy... that doesn’t mean my hero wins. If the antagonist somehow fumbles things
themselves... that doesn’t mean the good guy succeeded. And if they villain just gives up and walks
away... well... nobody’s really earned a victory parade for that.
My hero
needs to actually be a hero...not just a rung above the villain. They actually need to win... not just be
nearby when the plot is resolved.
And all of this needs to be in my story, which is actually good... not
just slightly better than someone else’s.
Next
time... there’s something I’d like to discuss for the first time.
Until then,
go write.
This is a good reason why I think a lot of people struggle with The Chronicles of Thomas Covenant. The protagonist does something so utterly awful very early in the series that there is really no coming back from that - even Stephen Donaldson appears to have recognised this by essentially changing the protagonist to a different character for the latest series. (And this is not casting any aspersions on his talents as a writer; The Gap series is a favourite of mine, and the Mirror of her Dreams duology is pretty good too).
ReplyDeleteDo the heroes need to win (at whatever level) in every middle book of a series, or is it OK if they are merely ultimately successful? I'm just curious because many (myself included) would argue for Empire as the best of the Star Wars movies, and yet the heroes largely fail at their goals. Most zombie movies do not end happily (though obviously if you ever get the Ex- series adapted that will change!)
Well, "ultimately successful" is winning, isn't it? Don't confuse "paying a high price for winning" with "not winning." I mean, what goals go our heroes not achieve in ESB...?
DeleteI did a post about winning a few years back. It's linked to in the above rant but here it is again... :)
They're successful in Jedi, and you could argue that the seeds for that success are sewn in Empire.
DeleteI think you could argue that the goals for Empire were for Luke to learn from Yoda the skills needed to defeat Vader, and for Han to get to the life of luxury that his reward from the previous movie will now buy. (The other protagonists are essentially just passengers in Empire, at least as far as the goals go). So Luke ends up minus a hand (in other words, a set back, though it could possibly be argued that his new telekinetic abilities offset this to some degree - at best a partial win, though), while Han ends up broke and frozen (difficult to argue Han didn't utterly fail here).
Note that I'm not knocking Empire - it's by far my favourite Star Wars movie - just noting that it is, in many ways, a "villains win" movie. Which is fine as the middle part of a trilogy, but the only reason (I would argue) that Empire's ending works is because you know the story isn't over; if, say, Jedi had been cancelled, then the series as a whole would have ended in a quite disappointing manner.
Of course it all comes down to what you regard as victory, as you note in the above link, but my main point was that if you regard a trilogy or other series (as opposed to sequels), it might be OK for the heroes not to win in all of the middle books as long as they win in the end.
At first, Luke's goal is to learn from Yoda, yes, but this changes when he decides he needs to go rescue his friends. He abandons one goal for what he feels is a more important one. His friends end up free (arguably because he distracted Vader). Goal achieved (at a cost).
DeleteHan may briefly mention his life of luxury, but he clearly states his goal in this movie right up front--to get Leia back to the fleet after the Hoth attack. That's their entire plot thread. Leia ends up back with the fleet. Goal achieved (again, at a cost).
Again, the heroes always win. ESB is jarring because our heroes pay a steep price for that victory, which hadn't happened before.