Okay, it’s
been a while since we had some solid, deep, digging-in-the-gross-stuff discussion
about writing. So let’s get back to basics, shall we...?
A couple
years back I had the fantastic opportunity to spend about an hour on the phone
with Shane Black. If you
don’t know his name off the top of your head, he’s the writer-director behind (among others) Lethal
Weapon, Kiss Kiss Bang Bang, Iron Man 3, and just
recently The Nice Guys. He knows
a lot about storytelling, and during our talk he tossed out a dozen or so
useful lessons, one of which I’d like to share with you.
Yeah, I’ve
talked about this before, but I came up with some new ways to talk about it,
and I figured it’s a good refresher...
Pretty much
any book, movie, television episode, or short story can be broken down into two
parts—the plot and the story. The plot
is the events and moments going on outside my characters. The story is all the events and
moments that are going on inside my character.
Here’s
another way to look at it—plot can affect lots of people, but the story is
mostly going to affect my character. A
bomb going off is going to affect hundreds of people. Phoebe marrying Wakko instead of me is mostly
going to affect... me.
Let’s go
into some more detail.
Plot
is the external threats and goals in my book.
Most books tend to have the plot scribbled out on the inside flap (the
jacket copy, they like to call it). If I
pick up a BluRay, they’ve usually got the plot of the movie or show on the
back. For example (using a book I’ve mentioned recently), the plot of Anamnesis is about a bottom-tier
drug dealer, Ethan, who tries to learn more about a custom drug that’s
appearing on the streets, and then has to try to save himself when he discovers
some of the people behind this drug.
After
looking at a lot of books or movies from the storytelling point of view, one
thing I noticed is that the plot is almost always an attempt to do something. Win the big race, get the
guy, stop the villain, save the orphanage, save the world. As I mentioned above, the plot involves a
goal, and any decent goal in my story is going to take some effort to achieve.
Another
thing I’ve noticed is that plot tends to get a bad rap. A lot of artsy folks will scoff at the
idea of “plot,” like it’s some crude tool that only hack writers use. Which is just wrong--plot's an essential part of storytelling--all storytelling.
Now, in all fairness, there are a decent number of “plot-heavy” films and books out there. The characters are kind of... well, irrelevant. And these tales might be great to kill an afternoon with, but that’s all they’re ever going to be. To anyone.
As it happens, though, a lot of those artistic “character based” works of film and literature tend to meander and not really, y’know, go anywhere. I think that’s because of the refusal to have a plot. As I mentioned above, plot means the characters are trying to do something, so “no plot” means the characters are... well... not doing anything.
Now, in all fairness, there are a decent number of “plot-heavy” films and books out there. The characters are kind of... well, irrelevant. And these tales might be great to kill an afternoon with, but that’s all they’re ever going to be. To anyone.
As it happens, though, a lot of those artistic “character based” works of film and literature tend to meander and not really, y’know, go anywhere. I think that’s because of the refusal to have a plot. As I mentioned above, plot means the characters are trying to do something, so “no plot” means the characters are... well... not doing anything.
That brings
us, nicely, to story. Story
is the flipside of plot. It’s all the internal desires and needs and struggles
of my characters. It’s a big part of the character arc
and the reasons behind that arc. Story
tends to be what we tell our friends about when we explain why we like a
character. We enjoy the plot, but what
we get invested in is the story.
To use Anamnesis
again, Ethan’s story is that he suffers from severe retrograde amnesia—for all
purposes his life began just a few years ago when he woke up on a beach. So the memory-erasing drug that appears on
the street—and the people suffering from its effects—strikes a chord. He feels compelled to help them, even though
it’s really not in his best interests.
Every now
and then, you might hear someone say there’s really only seven plots (or six or
nine or something) and there’s a bit of truth to that. The reason there are millions of different
books, though, is because of story. If I
drop two different characters into the same situation, I’m going to get
radically different results, because they’re going to approach things... well, differently. If Peggy Carter had gotten
the super soldier formula instead of Steve Rogers, Captain America
would’ve been a radically different movie, on a bunch of levels.
An example I’ve used before is Never Let Me Go and The Island,
two movies with almost exactly the same plot but very different stories. End
result--two very different movies.
I’ve talked
a few times about working on Ex-Isle, which came out back in February. One thing I realized as I started the second
draft was that I had a plot, but no real story.
What was going on inside St. George, one of my main characters, while
the plot progressed around him? And
figuring out his story (his ongoing need to help people vs. how his position
and purpose at the Mount was changing) helped solve some knots and eventually
even changed the ending of the book.
Now, let’s
play with this a bit...
Who’s heard
of the Moonlighting curse? It’s the idea that if you have a TV show with
a strong “will they or won’t they” element, it’ll collapse as soon as they do.
It happened famously with Moonlighting and more recently, alas, with my
beloved Castle.
But we’re
talking about this as writers. So... why
do these shows collapse at this point?
The plot of
Castle is that a wildly popular crime novelist (Richard Castle) ends up
working with the homicide department of New York’s 5th precinct. His personality grates
on them a lot, but they can’t deny he has a quick mind and some amazing insights into human
psychology and criminal motives. Plus, he’s friends with the mayor... so they’re kinda stuck with him as long as he
wants to be there.
The story
of Castle is about the developing relationship between many-times-married
Castle and married-to-her-job homicide detective, Kate Beckett. They each have a lot of baggage, but they
also have a lot of chemistry. And
the chemistry kept growing even as they came to accept (and even admire) each
other’s quirks and hangups.
All sounds
great, right? But does anyone see the
problem? It’s something we’ve talked about before...
See, the
basic plot of Castle is pretty much infinite. I think we can all agree there’s no foreseeable
future where New York City is going to have a drastic shortage of homicides. So that part of the series can keep going
forever.
But... the
story of Castle pretty much ends once Castle and Beckett become a couple. Our whole story was “will they
or won’t they,” so once they do... that’s it.
Done. My story’s over. Sure, in
some cases we can stretch things out a bit with all the usual new-relationship
stuff (early riser vs. late, snoring, family and friend approval, toothbrushes, how far is
this going, etc.), but the longer a series
runs, odds are a lot of that will already be established and resolved. Hell, before the two of them ever kissed, I think Becket had celebrated three
or four Christmases with Castle, his daughter, and his mom.
Y’see,
Timmy, the plot of Castle was still going, but the story’d come to an
end. Which means the series either
stumbled into that plot-heavy area I talked about up above... or it came up
with a reason to extend the story. And as we’ve talked about in the
past, that kind of artificial extension usually doesn’t go over well.
So, plot
and story. Every good tale should have
both. They can overlap. They can intertwine. But if I’m missing one or the other, no
matter how many excuses I want to make... my work’s going to be lacking. And my audience is going to be able to tell.
Next
time...
Well, next
time is going to be a few days before Christmas. And Hanukkah.
We’ll all have things to do, so I’ll try to do something brief.
Until
then... go write.
Nice post. I like the difference between story and plot.
ReplyDeleteHad this link saved for about six months but finally got a chance to read. Nice post! It actually made me think back to my screenwriting courses in college where we went over the screen time formulas for plot points and character (story) points. That was a bit more of a "template" approach, but the intent was the same: making sure that both plot and character development progress. Thanks, Peter!
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