This week’s
title isn’t so much a pop culture reference as a “good general advice”
reference. It works for real life, and
for writing.
(If this is
the first time you’ve stumbled across the ranty blog, I try to have clever and
referential titles. I usually fail....)
Anyway, I
wanted to talk about first impressions.
I read a
book a while back that introduced one of the main characters while they were
yelling at a server in a restaurant. I
mean actually yelling. I’ll call said
character Wakko (not his real name).
Something was wrong with Wakko’s lunch
order and Dot (the server) was apologizing and offering to go get it
fixed. But he wouldn’t let it go. He just kept berating this woman over the food—something that really wasn’t even her responsibility—and she kept saying
she’d get it fixed as soon as possible.
And we were inside this guy’s head, too, so we saw some of his rude
thoughts and annoyance even after the server had walked away. He just couldn’t grasp the idea that someone
would’ve brought an imperfect order to him.
Then his
new food came, he ate lunch, and wandered off into the events that began the
story.
Thing is...
I have to admit, I wondered why we were spending time with this guy. Was he
going to be ironically killed off in that getting-to-know-the-victim way (which
would be cool)? Was he the villain? When the lovely heroine first meets him and
is immediately left a little weak in the knees, my only thought was “wow,
you’re in for a shock...”
First
impressions matter. In the real world
and in fiction. Maybe even more in
fiction.
This ties
back to an idea I’ve mentioned once or thrice before. You’ve probably heard it as three act structure, although that term gets misused and misunderstood quite often. When we talk about three act structure in
storytelling—any kind of storytelling—what we’re really saying is that every
story should have a beginning, a middle, and an end. As a writer, I establish the norm, I introduce conflict into the norm, and then I resolve that conflict. Three steps.
Easy,
right?
Y’see,
Timmy, when I first introduce a character, nine times out of ten I’m
establishing the norm. This is what said person is like most of the time, without the added pressure of that conflict
I’m going to be introducing in a little bit. These first impressions is where my character
arcs are going to begin.
Silly and
obvious as it may sound, this is why we generally meet protagonists doing good
things (or at the very least, neutral things) and antagonists doing negative
things. Because if I start with someone
yelling at a waiter, they’re a jerk.
That’s all there is to it. Especially
if I don’t know what led up to screaming fit.
And it’s
tough to get past that first impression.
Not impossible, no, but if I go this way with my character then I’m
choosing an uphill battle as my starting point.
If your first thoughts are that my character’s kind of a rude bastard or
just a general ass or maybe a bit creepy in a bad way... I’ll have to spend a lot of time getting past
those perceptions. And that’s time I
can’t spend getting to, well, the plot.
Run through
a list of some of your favorite characters from books or movies and think about
how we first meet them. How often are
the heroes and heroines doing essentially decent things? Are the villains usually doing something bad
or disturbing when you first see them?
Consider
Lee Child’s hero, Jack Reacher. Most
Reacher books begin with him in a very quiet, subdued setting. He’ll be on a bus or sitting in a roadside
diner. Every now and then he’ll actually
be in a real restaurant with servers who he usually tips well. Because that’s the kind of guy he is. Despite his intimidating appearance, he
doesn’t go looking for trouble. He
doesn’t like problems. He just wants to
travel around and see the country.
Granted, if
you screw with Jack Reacher, you are in for a world of hurt. He’s a huge, dangerous man who has no problem
doing what he needs to do to survive. People
can talk about honor and fair play, but Reacher will do what it takes to win,
and he’s very, very good at winning. But
that doesn’t come out until Child introduces some kind of conflict.
Now, to be
clear, there are a few ways I could structure my story so I first meet
someone a bit further along their arc, and that might change things a bit. It’s also possible I could have a real twist
planned, and it turns out Dot is actually the little girl from the 1993
flashback, just with glasses now! And
you know she’s just flirting with those guys as part of her revenge
plan... It won’t end well for them
Even then,
I need to have a consistent beginning, middle, and end to his or her arc. As I’ve mentioned before, these elements may
be in a different narrative order but they still need to make linear sense. If good people are going to go bad (or vice
versa) I need to see a clear, believable chain of events.
And I still
need to introduce an interesting and semi-likable character. Or, at the very least, not an unlikable
one. If my readers don’t want to follow
a character, there’s a really good chance they’re just going to stop
reading. And then they’ll never see that
cool twist I set up at the start.
So think
about those first impressions. Because
you really want to make the right one.
Next time,
I wanted to talk about something big.
Until then,
go write.
I've never really thought about character first impressions before, but now that I do, it's very true. And it goes beyond "He's a good/bad guy." It can apply to "She's an outsider," or "He's a complete idiot," and beyond as well. Thanks for this one.
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