It's not a pop culture reference, don't worry...
I haven’t
talked about characters for a while, so I figured we were due.
In my
opinion, character can be broken down into two sets of three. I talked about the first set a while back, and I’ve mentioned the individual elements on and off since
then. The second set is kind of a new
idea here at the ranty blog, although you’ll probably see some connections with
other things I’ve blathered on about.
The first
set is all about hard facts. This is
character sketch stuff that may or may not come up in my actual
story, but it’s still important for me to know as a writer. If I want Phoebe to be a good character,
there are three traits she has to have.
First
and foremost, a character needs to be believable. It doesn't matter if said character is man,
woman, child, lizard man, ninja, superhero, or supervillain. If my reader can't believe in the character
within the established setting, my story's got an uphill battle going right
from the start.
Phoebe has
to have natural dialogue. It
can't be stilted or forced, and it can't feel like she's just spouting out my opinions or beliefs. The words have to flow naturally and they
have to be the kind of words Phoebe would use.
I’ve seen countless stories where soldiers talk like school kids or high
school jocks talk like Oxford professors.
The same
goes for Phoebe's actions and motives.
There has to be a believable reason she does the things she does. A real reason, one that makes sense with
everything we know about her, or will come to know. If a characters motivations are just there to
push the plot along, my readers are going to pick up on that really quick.
Also,
please keep in mind that just because a character is based on a real person who
went through true events does not automatically make said character
believable. I've talked here many, many
times about the difference between real-real and fiction-real, and
it's where many would-be writers stumble.
Remember, there is no such thing as an "unbelievable true
story," only an unbelievable story.
The second trait, tied closely to the
first, is that Phoebe needs to be relatable. As readers, we get absorbed in a character's
life when we can tie it to elements of our own.
We enjoy seeing similarities between characters and ourselves so we can make
extended parallels with what happens in their lives and what we'd like
to happen (or be able to happen) in our own lives. Taken is about a father trying to reconnect
with his somewhat-estranged daughter.
The Harry Potter books are about a kid whose adoptive family dislikes
him for being different. Grimm is
about an up-and coming police detective whose getting ready to propose to his
girlfriend. There's a reason so many
movies, television shows, and novels are based on the idea of ordinary people
caught up in amazing situations.
Some of
this goes back to the idea of being on the same terms as your audience and also
of having a general idea of that audience's common knowledge.
There needs to be something they can connect with. Many of us have been the victims of a bad
break up or two. Very, very few of us
(hopefully) have hunted down said ex for a prolonged revenge-torture sequence
in a backwoods cabin. The less common a
character element is, the less likely it is your readers will be able to
identify with it. If your character has
nothing but uncommon or rare traits, they're unrelatable. If Phoebe is a billionaire heiress ninja who
only speaks in either Cockney rhyming slang or an obscure Croatian dialect and
lives by the code of ethics set down by her druidic cult... how the heck does
anyone identify with that? And if
readers can't identify with Phoebe, how are they going to be affected by what
happens to her?
That brings
us to the third point, a good character needs to be likeable. Not necessarily
pleasant or decent, but as readers we must want to follow this character
through the story. Just as there needs
to be some elements to Phoebe we can relate to, there also have to be elements
we admire and maybe even envy a bit. If she's
morally reprehensible, a drunken jackass, or just plain uninteresting, no one's
going to want to go through a few hundred pages of her exploits... or lack
thereof.
Again, this
doesn't mean a good character has to be a saint, or even a good person. Leon the Professional is a
brutal hit man. Cyrus V. Sinclair
aspires to being a sociopath. Barney
Stinson is a shameless womanizer. Hannibal Lecter is a serial killer with some
horrific dietary preferences. Yet in all
of these cases, we're still interested in them as characters and are willing to
follow them through the story.
A good
character should be someone we'd like to be, at least for a little while. That's what great fiction is, after all. It's when we let ourselves get immersed in
someone else's life. So it has to be a
person--and a life-- we want to sink
into.
Now, I'm
sure anyone reading this can list off a few dozen examples from books and
movies of characters that only have one or two of these traits. It'd be silly for me to deny this. I think you'll find, however, the people that
don't have all three of these traits are usually supporting characters. They don't need all three of
these traits because they aren't the focus of our attention. If I’m a halfway decent writer, I’m not going
to waste my time and word count on a minor character—I’m going to save them for
Phoebe.
So, that’s
the first set of three.
The second
set of three is about putting all that information into my story. Y’see, Timmy, it’s not enough just to have
the above character elements. They need
to be established in the story in a natural, organic way.
Let’s talk
about the three main ways of doing that.
First
is the easy one—characters establish themselves through their own words and
actions. I’ve mentioned before that how
someone talks is very important, as well as what they talk about. If all Phoebe talks about is work, that tells
us something about her. If every
conversation she has leads to talking about sex, that gives us a different bit
of insight. If she speaks with precise
grammar it implies something about her, just like it does if she talks like a
stoned surfer, or if she rarely talks at all. If I show Phoebe kicking an alley cat on her
way home from work, this says a lot about her character. On the other hand, if the reader sees her
giving the raggedy cat a can of tuna and some attention, it says something else
(depending on when it happens in the story).
Second is the way other
characters talk about them and react to them.
If Phoebe is talking in a calm, measured voice but her employees are
nervous—or even terrified—that’s a big clue in to what kind of person they know
she is. Likewise, if she’s trying to
ream someone out over their poor job performance and they’re ignoring her, that
also tells us something. A lot of my
characters are going to know each other better than the audience does, and their interactions are going to be a big hint to the reader as to
what kind of person Phoebe is.
And third
is how their words and actions jibe with the reader’s personal experience. Remember above how I mentioned Phoebe turning
every conversation to sex? Well if that’s
the case, but we also see her go home alone every night, that’s telling us
something insightful about her. If she
tells the guy at the bar that she loves animals but then throws something at
that cat, it gives us a much better idea about who she is. And if she absolutely assures somebody that
she can be trusted after we’ve seen her screw three other people over,
well... As many folks have said, actions
speak louder than words. So when there’s
a contrast or an open contradiction, this can be a great way to get across
major character elements.
Two sets of
three. Look over some of your characters
and see where they match up, and with which sets.
Next time,
I’d like to step outside of the usual topics here and talk about why people
I’ve slept with generally rate higher than other people.
Until then,
go write.
Thanks for your insightful observations and wry humor. After listening to Ex-Heroes I'd say you seem to follow your own wise counsel. Thanks for the entertainment.
ReplyDeleteHey, Anon,
ReplyDeleteGlad to hear someone thinks they're insightful... ;)
Many thanks for following along. Hope you continue to find the ranty blog helpful and entertaining.