Okay, book
edits have been turned in, but I never made it to IKEA. One of our cats is sick and has been getting
daily trips to the vet for fluids. So
the library and game room are still stuck in transition.
Plus, I
managed to squeeze a ranty blog post into all of this, only to realize at the
last moment (just as I was inserting links and pictures) that I’d talked about
this exact topic just a few months ago.
I mean, I used some of the same examples and everything. I may be a hack, but I’m not that much
of a hack.
So let me
skip ahead in my list of topics and talk briefly about killing people.
A while
back I mentioned a bad habit people have that I named “describe and die.” It’s when an author (or
screenwriter) gives us tons of details about a character in an attempt to make them likeable and relatable. As a
way to get us quickly invested.
Today I
wanted to mention a little offshoot of this that I ended up talking about with
my editor recently. Call it a connected
bad habit. One I think grew out of
necessity...
This is
going to seem rambling, but stick with me.
One of the
ugly truths about screenwriting is that so many things come back to
budget. I can write the most elaborate script with a broad palette of characters, but at the end of the day it’s going
to come down what we can afford to do—especially in television. I may have written dozens of little
characters here and there to help bring the world to life, but the reality is they’re
going to be cut and trimmed down to the bare minimum we need to move the plot
along.
Of course,
most of us don’t see this. We just see
the final version. And we tend to absorb
some storytelling lessons from it. Even
the bad, unnatural ones.
In screenwriting it makes sense that we’ll never, ever have a speaking role that
isn’t important. It
costs almost a thousand dollars just for someone to have one line. Seriously.
That actress saying “Your drink, sir”—she just paid rent for the
month. And she’ll get a sliver of the
residuals, because she’s a speaking actor.
So Hollywood is
reeeeeeeeeaaally conservative when it comes to handing out random lines to
random people. I’ve personally watched those
parts get whittled away as new script revisions came out.
Of course,
that’s Hollywood . Books have no budget. We can have casts of thousands and dinosaurs and spaceships and all sorts of stuff. If
someone needs to speak, they can speak.
But...
Some folks
still follow that minimal-character idea, not understanding it’s an element of
budgeting, not storytelling. And when I
combine this with describe-and-die, it creates a really weird mechanic in my
story. Not only do I “create” real
characters just to kill them off... they’re the only other characters I’m
creating. Nobody else gets a line of
description or a few words of dialogue.
Y’see,
Timmy, now my story only has three types of people in it. Protagonists, antagonists, and...
victims. Heck, depending on my story, I
may not even have an actual antagonist.
Now all I’ve got is protagonists and victims.
Which
doesn’t feel like a very well-rounded world, does it?
I’ve talked
here a few times about the need to keep things tight, but—like so many things
in life—this goes horribly wrong once it’s taken to extremes. I don’t want to trim away every single
interaction or description in the name of brevity. A non-stop, breakneck pace
is going to get exhausting really fast.
I shouldn’t
be afraid to have a little more in my story.
I don’t want my world to be cluttered, but I also don’t want it to be a
stark, utilitarian framework. Because
the truth is... sometimes people are just there.
Usually
blocking an aisle in IKEA.
Next time...
Okay, look,
my schedule for topics is a mess now, so if you’ve got something you really
want to hear me blather on about, let me know down in the comments. And if nobody does, I’ll just end up blabbing
on about Sherlock Holmes or something...
So until then—go write.
So until then—go write.
I think you mentioned at some point that you’ve gotten more into outlining recently or that you do more of it. Maybe one about how your outlining process has evolved? I dunno. I’m trying to learn to outline right now.
ReplyDeleteThanks keeping the blog up! I enjoy it.
Oh, that'd be a good one! On the list!
DeleteI want to hear more about how you think the Ex-Heroes storyline will end up. Do you think you'll end the series soon? Or will we be getting more volumes of awesome?
ReplyDeleteHey, Otakufemme-- that's not really the kind of topic I usually talk about here. But I did brush up against it a few months back in the FAQ.
ReplyDelete