Showing posts with label Lizard Men. Show all posts
Showing posts with label Lizard Men. Show all posts

Thursday, June 17, 2021

Experience Points

I’ve mentioned experience once or thrice over the past few posts, and I figured it might not be a bad thing to blather on about. It’s one of those things we all talk about and acknowledge, but also all like to believe we’ve got enough and don’t need any more. Mostly because... well, how much is enough? How do you even measure experience? Are there real-world units of experience?

Anyway, let me toss out a few things we can all think about. Like this story you may remember. It’s funny and I’ve told it before.

As it says in the little bio over on the right, I’ve got really old New England roots. I mostly grew up in Maine, but I spent my high school years down in Plymouth, Massachusetts. Yes, with the Rock and the Mayflower and all that. One of the big tourist attractions there is Plimoth Plantation, a sort of ongoing LARP museum/interactive show of the original colony in the year 1627. Likewise, all the actors there are playing specific, actual historical figures from that year. You can walk in, talk to the different “residents,” and they’ll answer questions about what they’re doing at the moment or “current events.” Sometimes, depending, they’ll also ask about your odd and extremely improper clothing (young lady, are you showing your shoulders?!? In public?!?)

(weird fun fact—if you’ve ever seen that late ‘80s movie Warlock, the whole “Boston Colony” sequence they show at the beginning with the little town is actually Plimoth Plantation)

Anyway... a friend of mine from high school worked at the Plantation. They assigned her an age-appropriate historical role, and part of that role was getting married at the end of the summer to another character, Experience Mitchell (ahhh, Puritan names). The thing was, my friend kinda had a behind-the-scenes thing for another Pilgrim. So on the big day, she told me one of her co-workers gave her a “wedding gift” in the changing room, a t-shirt that said...

            Experience is what you get when you don’t get what you want.

It was a clever pun, yeah, but the phrase stuck with me because... well, it’s true.  If you talk to anyone who’s considered experienced, it’s because they failed or screwed up. Probably a lot.

Now—somewhat back on track—in one of the Sandman books, I remember someone (I think it was Eve?) told Matthew the Raven that everyone has at least three great stories in them. This is true, but I think there’s also an unspoken corollary there which is just as important. And it gets ignored a lot.

Yes, we all have at least three great stories in us, but we also have all have lots and lots of bad stories in us. Dozens of them. Maybe even hundreds. We have awful characters, contrived plots, cringe-worthy dialogue, and some incomprehensible structure. We’re not even going to talk about those horrible twists or the very awkward sex scene.

Yes, I’m saying we. I’ve written sooooooo much bad stuff none of you are ever going to see. My third grade attempt at a novel, Lizard Men From the Center of the Earth.  My middle-school sci-fi novel.  My Boba Fett and Doctor Who fan-fiction. My junior high fantasy novel.  My high school werewolf-detective novel.  My college novel, The Trinity.  My after-college-moved-to-California novel, The Suffering Map. And mixed in there are a ton of comic scripts, short stories, screenplays, and I think even one solid attempts at a stage play. Thousands of pages.  Thousands of hours of work.

And pretty much across the board, all that work sucks.

It sucks on different levels, for different reasons, but don’t doubt that most of it sucks hard. I spent weeks and months and years in one case writing stuff that should never again see the light of day. I’ve got no problem admitting it. In fact, being able to admit it let me move from being a random dabbler to a serious writer. I spent about twenty years digging through all those bad stories and found the good ones underneath.  Maybe even one or two great ones.

Writing all those stories was my experience. I had to get them out. Whenever you hear about an overnight success or an amazing “first” novel, odds are that writer’s got a really long string of awful work behind them. Sure, there’s always a chance they really are an overnight success—sometimes those great stories are right on the surface, the way a prospector might kick over a rock and find a gold nugget just sitting there. But for the most part, becoming a good writer means a lot of, well, not getting what you want. Doing the work and then doing... more work.

Y’see, Timmy, there’s an all-too-common belief that just finishing something means it’s good. I mean, I made it all the way through to the end on my first try. That’s a lot of writing. That novel must be worth publishing and being read, right?

But the truth is, the vast majority of first novels are awful. And that's okay. The second ones are pretty bad, too. Ex-Heroes was my first published novel, yeah , but it was my seventh-and-a-half attempt at writing one. And, as I hinted above, I’m really glad it was the first one people saw.

Because that junior high fantasy novel... jeeez, less said about that one the better. So embarrassing. On so many levels.

Sometimes we pour our hearts into something, spend weeks or months or even years on it, and we still don’t get us what we want. But at least we get some experience. If we admit we need it.

Next time, I think I want to talk about what was happening a few days before this.

Until then... go write.

Thursday, November 29, 2018

Next Time, Gadget! Next Time!!

            Wow, November’s almost over.  Where’s this month gone?  Hell, where’s this year gone?  Can you believe Black Panther only came out a little over eight months ago?  Seriously.
            Anyway...
            The end of November also means we’re closing in on the end of NaNoWriMo.  About, what, a day and a half left?  Maybe a little less, depending on when you read this?  I hope it’s going well for you.  I’m sure you kicked ass, but I hope you realize that.  Whatever you got done this month is an achievement.  So many people talk about writing, but you went out and did it.
            How much did you get done?  Thirty thousand words?  Forty five?  Sixty?  Are you one of those inhuman folks who closed in on ninety thousand words (an average of 3000 words a day—I know lots of pros who’d envy that kind of stamina).
            Which brings me to one of the best things you’ll get out of this.
            Let’s say you ended up with 45,000 words.  An average of 1500 a day.  Not a novel, but it’s halfway there, easy.  It’s a good solid novella as is, and there are some markets opening up for that sort of thing.
            But here’s the thing...
            If I did this once, I can do it again.  Those 45,000 words are inarguable proof that I’ve got the ability to produce words at a good rate.  At a professional rate!  Which means I could do it again in December and boom look at that! A ninety thousand word manuscript, if I keep going on the same thing.  That’s a novel.  Any publisher on Earth would call that a novel.
            Are they 90,000 perfect words?  Ehhhh... probably not.  But it’s a very solid first draft.  And if you produced a first draft, it means you’ve got it in you to do a second and third draft.  You can’t deny it.  The proof is right there.
            Even better—you can do it again!  Maybe in March and April.  Keep up that same rate and there’s another 90,000 word first draft.  Hell, maybe next time you’ll be just a little faster.  Now that new manuscript’s 100,000 words long.  One.  Hundred.  Thousand.  Words. 
            And we both know you can do it, because you just did it now during NaNoWriMo.  And you can do it again.  And again.  And again..
            A bunch of times here I’ve mentioned my early attempts at writing novels.  The Werewolf Detective of Newbury Street.  The Trinity.  Even the wonderfully goofy, very early-oeuvre masterpiece Lizard Men from the Center of the Earth.  One thing they had in common was that I didn’t finish any of them.
            Another thing they had in common is that nobody bought them.  Nobody was really interested in them.  Because they were incomplete.  I didn’t have the stamina—or the confidence—to finish them.
            The Suffering Map is the first thing I finished.  It’s the first thing I wrote that made it to second and third and fourth drafts.  It’s also—no coincidence—the first thing of mine that got any interest from agents and editors.
            Did they buy it?  No, of course not.  It’s still awful.  I mean, let’s be honest--it was my first finished book.  There was so much clumsiness in it, on so many levels.
            But I finished it.  So I knew I could finish another one.  A better one.
            And I did.  I wrote my next book in almost a third the time.  Or a tenth, depending on how you want to look at things.  And that book sold.
            Being able to produce words is a huge accomplishment.  Having the discipline to keep doing it is fantastic.  And if you’ve managed to do ninety, fifty, or even just ten thousand words this month, you’ve proven you can do this on a regular basis.
            So, congratulations.  You just won NaNoWriMo in one of the most important ways you can.
            Next time, I thought I’d bounce a couple character ideas off you.
            Until then... go write!

Thursday, October 18, 2018

Chalk Outlines

            Oh, hey, it’s Thursday again. 
            A few weeks back I asked for possible topic ideas and somebody mentioned outlines.  It’s a good topic, and a good time for it since I’m early into a new book.
            Fair warning up front.  This whole post is very much going to follow the golden rule.  Outlining is an intensely personal process, and it changes from author to author and even from project to project.  Figuring out what works best for me (or you) might take four or five or twenty attempts.
            Hey, nobody said this was going to be quick and easy.
            Nobody who knew what they were talking about, anyway...
            Outlines are tricky things.  Depending on who you ask, they’re the most important part of the process or a complete waste of time.  They just need to be a few rough lines of notes or pages and pages of meticulously planned out beats.  They can make things incredibly restrictive or let me spit out pages without a moment of hesitation. 
            As I mentioned above, I think outlines are incredibly personal.  I’ve talked once or thrice before about how everyone has their own method when it comes to storytelling.  Maybe outlines are part of that method.  Maybe they’re not.
            A good analogy—one that’s going to come up a lot here—is travel plans.  There are lots of different ways to travel.  Some of them might make perfect sense to you.  Some of them might be terrifying.  Again, it’s all about what works for you.
            So let me blab about how outlines fit into my method a bit.
            Or how they’ve fit over time.
            First, there’s a pair of terms you may have heard before—plotters and pantsers. It’s (supposedly) the two big groups writers can get divided into.  Plotters are the folks who plan everything out in advance.  Pantsers make it up as they go along—by the seat of their pants.  Get it?  Hahaa, funny stuff. 
            This is pretty simplistic, though, and I’ve had a couple discussions with other writers about the problems with such basic classifications.
            I started out as a pantser.  I’d sit down at the keyboard and just type and type and type.  New characters, plot points, subplots... the book just went where it went, y’know.  This was how a lizard man from the center of the Earth ended up finding a crystal cave and wielding Excalibur.  Yes, that Excalibur.
            Granted, I hadn’t even hit puberty yet.  But even after I did, most of my attempts at writing were usually just me coming up with one clever idea, starting at a point that I knew would take me straight to that idea, and filling in the rest as I went along.
            And there’s nothing really wrong with that method.  It’s kinda like grabbing that special someone, throwing some clothes in a bag, and just going.  Pick a direction and drive.  Choose a flight at the airport.  Just go and see where you end up.
            I still remember when I made the next big leap in my sophomore year of college.  A lunch conversation with a woman I was dating sparked an idea for a story about an immortal wandering the world.  Which sparked the story of another immortal.  Which implied a third.  And suddenly I realized this would be the beginning of a really cool book.
            A week or so later, in the midst of writing all this down, it struck me that I had no idea what this book would actually be about.  I knew the characters, had cool origin stories for them, but past that... 
            So, for the first time, I sat down and figured out—in advance—more or less how this story was going to end.  I came up with a pretty solid idea what actions the heroes and villains would be taking on the final page.  Who was going to win.  Who was going to lose.  Even a clever denouement.  And I knew it was a denouement because I’d just learned that term a few weeks earlier.
            This is the slightly more planned trip, if we want to keep using that analogy.  Also in college, one of my best friends and I talked about driving cross-country after graduation.  We knew we wanted to end in California, but past that...  The rough plan was just grab clothes, maybe cameras, and go west.  Probably in her car, which was much more suited to a roadtrip than mine.  We knew eventually we’d hit California and the Pacific and who knows what along the way.
            We never ended up going.
            Anyway... time passes.
            My next big outlining leap was kind of a bookkeeping thing.  I tended to scribble out five or six key plot points, but kept most of the story in my head.  Even with big, novel-sized projects.  When I decided I really wanted to start taking this seriously, one thing I started doing was writing everything down.  Every plot point, every idea, every snippet of action or page of dialogue.  When I finally sat down to write, I’d already have five or six pages of jumbled... stuff.  I might spend an afternoon putting it into a rough order and then—done.  Outline.
            If we want to stick with our road trip analogy, this is when we know we’re taking the southern route across the US on our way to Los Angeles.  We’re also going to be stopping in Graceland and Roswell.  A pretty good idea of direction with a few markers along the way.
            Again, perfectly acceptable method.   Fine way to do things.  The first four books I sold (sold for actual money) were all written that way.  My book -14- had a little over eight pages of notes, and that included two and a half pages of character sketches. 
            It was right around this time that I ended up with Crown Publishing (a division of Random House) and became a writer with a contract.  I mean, I’d had contracts before, but this was the first time the contract came first.  Everything I’d done up until this point had essentially been on spec, me writing the book at whatever pace I wanted and then hammering out a deal afterwards. 
            What I was really dealing with now was a schedule.  A timetable of when things had to be done.  This wasn’t just about me anymore.  People had given me large advances based on the idea I could stick to these schedules.
            My first contract with Crown was rough.  Exciting, but rough.  I ignored a lot because holy crap I was a Random House author now!!! 
            My second contract...
            I’ve got to be honest, the second one was brutal.  I’m still kinda aching from it.  Aching in that “Maybe I shouldn’t’ve asked Conor McGregor if he wanted to step outside” way.  It was about two years of near-constant stress trying to get through three books, start to finish.
            And to be very clear—it wasn’t about them.  Despite what you may hear on some sites, the folks at Crown weren’t evil taskmasters or uncaring overlords or anything like that.  Hell, my editor gave me extra time whenever I even hinted at needing it.  he wanted the best book they could get.  Of course, extra time on book one meant I was getting into book two later, so I’d have less time for that...  But still, that was all me.  He was fantastic and accommodating pretty much every time an issue came up.  Everyone there was.  So don’t even think of using this as evidence of how “mean and demanding” traditional publishers can be.  It was absolutely, 100% nothing of the sort.
            No, all that stress was on me.  My ambling, feeling-things-out-as-I-go method of writing was fine when I could go at my own pace.  But now I was on a schedule.  Those spaces in the outline where I still needed to figure things out had to be a lot smaller, because I just didn’t have time for them.
            So—with some gentle prodding from my agent—I started doing larger outlines.  Now I actually figured out the majority of the story points and plot beats and character arcs in advance.  All the twists.  I had to have an ending—an entire ending—mapped out.
            If we want to fall back on travel plans, this is when you’re going past “plans” and into more of an itinerary.  Things are mapped out hour-to-hour now.  Most notably, when you’re done traveling.  I just had that trip to Texas last weekend and honestly... having a full itinerary set up for me was kind of comforting.  Of course, my mom tried doing a family trip like this for us when I was twelve and it was... well, a bit less than fun.
            My first couple outlines like this were just shy of twenty pages.  And really, that’s nothing.  The book I’m working on right now has a forty-two page outline.  I’ve got the next book about 2/3 plotted and it’s already close to thirty.
            Want to hear impressive?  Back when I was doing a lot of screenwriting interviews, I talked with  Tony Gilroy about his script for Duplicity.  He had, by his guess, a sixty page outline.  For what would eventually be a120-130 page screenplay.  He had the whole thing nailed down.
            And to be clear, this took time.  Lots of time.  It flexes different mental muscles to be examining the story in a much more clinical way.  And twice I had to junk half my work and start again.  A week or so of work—gone.
            I spent about three months last year working on a handful of outlines (one of which I may never do anything with, after all that hammering and rewriting)
            To be honest... I’m still not entirely sure I could say outlining saves time.  It may cut four or five weeks off the writing time, but if I spent four or five weeks working on the outline... well, it all just balances out, doesn’t it?
            I guess we’ll have to revisit this six or seven months from now.
            Again, please don’t take this as me saying you have to use this last method if you want to be a successful writer.  There are no such guarantees and  it’s all going to vary from person to person.  Like I just said, I’m still not 100% sure it’s going to help me be  successful.  You may try a few of these versions before you figure out which one works for you.  Or you may find a different one altogether.
            So think about the path you want to take.
            Next time... I’d like to talk about why this is all happening.  To be more exact, why it’s all happening right now.
            Until then, go write.

Thursday, August 30, 2018

If I’m Being Honest With Myself...

            Okay, look... there’s a good chance this post will piss you off.
            Two things I ask you to keep in mind, going in.
            First is that this comes from a place of kindness.  If you’re reading this, I want you to succeed.  All of you.  Well, okay, not him, but the rest of you, absolutely.  So I’m saying these things because... well, they need to be said.  And you need to hear them.
            Some of you really need to hear them.
            Second is that everything I’m going to be talking about is something I’ve personally experienced.  Not that I’ve seen another writer doing it—I’ve done it.  I’ve believed it.  I’ve been the person needing that smack in the face.
            And I learned from it.  And got better because of it.
            Writing’s tough.  It’s hard work.  I know this, because I’ve been doing it for a living for over a decade now.  When someone tells me how easy and wonderful and fun writing is, I’m often tempted to point out...
            Well, look.  There was a point when I thought writing was easy and fun.  It was back when I wasn’t taking it seriously.
            My writing ability started making huge leaps when I was finally able to admit a few things to myself.  I think that’s true of most people in most fields—if we can’t be honest about where we are, it’s hard to improve.
            That being said...

My first attempts at writing will suck—This sounds harsh, yeah, but... well...  Too often when we’re starting out, we just can’t get past the idea that something we wrote isn’t good.  I know I couldn’t.  My work was typed.  It was a full page long!  My mom liked it!  Of course it deserved to sell.  It deserved awards!  International awards!
            Seriously, there was soooooo much writing before my “first novel.”  There was Lizard Men from the Center of the Earth (two different versions).  A trope-filled sci-fi novel.  Some Boba Fett and Doctor Who fan fic.  A fantasy novel  fuelled by a sudden influx of hormones during my teen years (enough said about that).  The Werewolf Detective of Newbury Street, The Trinity, The Suffering Map, about half of a novel called Mouth.
            And then... Ex-Heroes. 
            It’s just against human nature to spend hours on something and then tell yourself you just wasted a bunch of time.  Why would I write something I couldn’t sell?  Obviously I wouldn’t, so my latest project must deserve a six-figure advance.
            The problem here is the learning curve.  None of us like to be the inexperienced rookie, but the fact is it’s where everyone starts.  Surgeons, chefs, pilots, astronomers, mechanics... and writers.  Oh, there are a few gifted amateurs out there, yeah—very, very few—but the vast majority of us have to work at something to get good at it.  And we can’t improve until we accept that we need improvement.

My first draft is going to suck—There was a point where I’d fret over my first draft.  I’d spend hours laboring over individual words, each sentence, every paragraph.  I’d get halfway down the page and then go back to try to fix things.  It meant my productivity was slowed to a crawl because I kept worrying about what had happened in my story instead of what was going to happen.
            The freeing moment was when I realized my first draft was always going to suck.  Always.  And that’s okay.  Everyone’s first draft sucks.  Everybody has to go back and rework stuff.  It’s the nature of the beast. 
            With those expectations gone, it became much easier for me to finish a first draft, which is essential if I ever wanted to get to a second draft.  And a third draft.  And maybe even a sale.
            No, needing another draft doesn’t make me a lesser writer in any way.  Every single professional writer I know (and I know a lot of them at this point) does a second draft.  And usually a third and fourth.

My writing needs editing.  Lots of editing—As I mentioned, I’ve been doing this for a while.  Surely by now I’ve hit the point where my stuff rolls onto the page (or screen) pretty much ready to go, yes?  I mean, at this point I must qualify as a good writer and I don’t need to obsess so much over those beginner-things, right?
            Alas, no.  Like I just said, my first draft is going to need work.  We all make the easy first choice now and then.  Things slip past us.  We misjudge how some things are going to be read. I’m fortunate to have a circle of friends and a really good editor at my publisher who all call me out when I make these mistakes or just take the easy route when I’m capable of doing something better.
            As I mentioned above, part of this is the ability to accept these notes and criticisms.  I’m not saying they’re all going to be right (and I’ve been given a few really idiotic notes over the years), but if my default position is that any criticism is wrong then my work is never going to improve past the first draft. 
            Which, as I mentioned above, sucks.

My writing needs cuts—Sticking to the theme, if I believe my writing is perfect, it stands to reason all of it is perfect.  It’s not 90% perfect with those two odd blocks that should be cut.  When I first started to edit, one of my big problems was that everything needed to be there.  It was all part of the story.  Each subplot, every action detail and character moment, all of the clever references and in-jokes.
            The Suffering Map was where I first started to realize things needed to be cut.  I’d overwritten—which is fine in a first draft as long as I can admit it in later drafts.  I had too many characters, too much detail, subplots that had grown too big, character arcs that became too complex.  It took a while, but I made huge cuts to the book.  It had to be done.  Heck, I just cut a whole subplot from the book I’m editing right now.  About 2500 words gone, snip-snip, in about five minutes.
            And the book it better for it.

My writing is going to be rejected –Know what I’ve got that most of you reading this will never have?  Rejection letters.  Paper letters that were mailed to me by editors.  I’ve got dozens of them.  Heck, I’ve probably got a dozen from Marvel Comics alone.  And since then I’ve got them from magazines, big publishers, journals, magazines, ezines...
            But when that first rejection from Marvel came... I was crushed.  Devastated.  How could they not like my story?  It was a full page!  I included a colored pencil rendering of what the cover should look like.  Did I mention it was typed?!
            It took me weeks—whole weeks, plural—to work up my courage to try again, and then they shot that one down, too.
            Granted, I was eleven, and those stories were awful.  I mean... really awful.
            Rejection is part of the process.  I still get rejections today.  I expect I’ll be getting then for the foreseeable future.
            Which is a good time to mention...

Rejection does not automatically mean my writing is bad—Getting that email is tough, like a punch to the gut.  It’s easy to let it get under the skin and fester.  Self-doubt feeds on rejections, so it’s important to think of it as “still looking for the right home.”
            Like I said, I’m still getting rejections today, even with the fairly solid list of credits and accolades after my name.  Editors and publishers are people too, and nothing is going to appeal to everyone.  Getting rejected became a lot easier for me when I realized it didn’t show up on my permanent record and it wasn’t a personal attack  It was just a person who didn’t connect with that particular story for some reason.
            Now, there’s a flipside worth mentioning here...

Rejection also doesn’t automatically mean my writing is good—There’s a lot of memes and recurring stories and a few general mindsets that push the idea that if my work gets rejected by an agent or editor it must be good, because all those people are idiots.  And it can be a comforting thought.
            It's also kinda close to conspiracy-theory reasoning, if you think about it.
            Going right back to the beginning of this little rant, there’s a decent chance my work just isn’t good.  No big deal.  Like I said, I had dozens and dozens of rejections before I started to get some sales.
            But if I refuse to back away from the idea that it might be me—if I take dozens of rejections as proof the system is stupid rather than admit the possibility my manuscript wasn’t ready to go out—then I’m never going to improve.
           
            If I can admit these things to myself, it can only make me a better, stronger writer.  It’s not a flaw or a weakness.  In fact, if I look at the above statements and immediately think “Well, yeah, but none of that applies to me...” it’s probably a good sign I’m in denial about some things.
            And that’s not going to help me get anywhere.
            Speaking of getting anywhere, if you’re in the Atlanta area I’m at Dragon Con this weekend.  Come find me and we can talk about books and writing and is Clark Gregg coming back to Agents of SHIELD or what?
            Next time, I’d like to put a few things in context.
            Until then, go write.

Thursday, July 12, 2018

I Don’t See Color

            I know, I know.  Asking-for-trouble title on this one.  Please just stick with me, though, okay?  There’s a good reason for it.
            Which I shall explain with this shocking revelation and a quick story.
            When I was in seventh grade, I found out I was color blind.  This may seem like a weird thing for someone to “discover,” but it makes sense if you think about it.  I’m daltonic (or deuteranomalous if you want to get super-specific), which means I can see most colors, but I have trouble with reds and greens.  I just kind of learned by filling in the blanks. 
            For example, leaves, Sleestaks, and the Hulk were green.  Grass is the same color as leaves, therefore grass is also green. The Lizard is the same color as the Hulk, therefore the Lizard is also green.  I just matched things up with what I learned from books and comics and Sesame Street.
            In other words... I learned just like everyone else did.
          Of course, it never occurred to me that what I was seeing might not be what everyone else was seeing. Why would it?  My vision was perfectly normal.  Nothing made this more clear than several determined childhood attempts to manifest either X-ray vision or optic blasts.
            (and maybe teen attempts)
            (...okay, last week)
            Then one day I got to Science class and the teacher had a slide show set up.  It was a bunch of those pictures-hidden-in-colored-dots things (an Ishihara test, if you were so interested).  Like that one right down there.  And much to my surprise... I couldn’t see anything in them.  Almost two-thirds of them looked blank.  Just like that one down there.  I can’t see anything in it. No pictures or patterns or anything.  If you can, feel free to say something in the comments.
            Anyway, I had a low-level, seventh grade freak-out about all the important stuff—Will I still be able to get a drivers license?  Will I have to get glasses?  What girl will ever want to kiss me knowing I’m color blind?!
          Once that was done, I spent the next day or two re-examining my whole world.  What did Sleestaks really look like?  That “grass is always greener...” thing had always seemed stupid to me, but did it make sense to everyone else?
           And that’s when it suddenly hit me.  How did everyone else see the world?  What was I missing out on?  I mean red, white, and blue Captain America looks really good to me, but how much of that was being told for most of my life that red, white, and blue were complementary?  How did everyone else see those red stripes?  I couldn’t imagine a “new” color that could fill that slot.  Would most people be horrified at what I saw?
            I spent weeks pondering this.  What were other people seeing?  How were they experiencing the world?  If red was the color of anger... was their anger different than mine?  Their envy?  What would alternate-green envy be like?  I was honestly second-guessing everything (which, granted is what most of seventh grade is, but this was on top of the usual stuff).
            Anyway...
            Once or thrice here I’ve talked about empathy.  Really simply, it’s the ability to understand what other people are going through.  If your friend has a hangover, goes through a bad breakup, or saves a bundle on car insurance with Geico, these are all experiences we can relate to, and we can apply how we felt to guess how they’re feeling.
            But really, empathy goes beyond that.  I still have both of my parents, so I didn’t know what it was like when one of my friends lost his.  But I could extrapolate from how I feel about my parents and from huge losses I have suffered.  Empathy’s being able to relate to people even when you haven’t directly experienced what they have.
            I’ve never had that ice-water in your spine moment what I realized I’m sitting in an office with a serial killer. I’m guessing most of you reading this haven’t, either. But our job is, quite literally, to convince people we have.
            Y’see, Timmy, I don’t think it’s exaggerating to say I can’t be a good writer if I don’t have empathy. If I can’t see the world through the eyes of different people—not how I think they see the world, mind you, but how they see it—I can’t have good characters.  And without good characters...
            Well, you know.
            Next week is... oh, holy crap, next week is San Diego ComicCon!  And I’m going to be there next Thursday, hosting a Writers Coffeehouse with Jonathan Maberry (he of Glimpse and V-Wars and the Joe Ledger books).  Plus I’ve got a couple of signings scattered through the day.  I’ll put up a schedule very soon.
            And next week, for the rest of you...
            Well, I’ll come up with something.
            Until then, go write.

Friday, July 14, 2017

SDCC Schedule

            So, between the Writers Coffeehouse, a doctor’s appointment, the event at Mysterious Galaxy last night with Daniel Price... this week’s been kind of a blur.  I don’t have an actual post for you.  There is nothing to learn about writing this week.
            However...
            I did want to mention my San Diego Comic Con schedule.  This kinda snuck up on me in a couple ways.  I wasn’t sure I was going to be going, and my big plans for the weekend really involved putting together my Lizardman/Seraphon army for Age of Sigmar.  Geek thing, don’t worry if that last sentence made no sense to you.
            Anyway, turns out the folks at Random House had some clever ideas for early Paradox Bound stuff and they asked if I wanted to be part of them, sooooo... the Lizardmen will have to wait.
            Here’s what I’ve got for you...

Thurs 7/20, 1:00-2:00 – I’m doing a signing at the Crown Booth (1515).  It’s going to be cool. If you’re a fan you really don’t want to miss this, okay?  Seriously.  Please be there and hop in line.  It’ll be worth it, honest.
            And that’s all we’re saying about that...

Friday 7/21, 3:00-4:00 – Some random giveaways at the Crown Booth (1515). Odds of being given something increase if you tell them-- "The road beckons."  I’m not officially there, but I’ll probably be informally hanging out/lurking a bit if you had something you wanted me to scribble on. 
            Or if the booth folks handed you something you wanted scribbled in.

Saturday 7/22,  1:00-2:00 – There’s a cross-genre panel in room 28DE. I’m up there on stage, but so are a lot of better, classier authors like Sarah Kuhn, Charlie Jane Anders, Vic James, Daryl Gregory, and Pierce Brown.  It’ll definitely be worth it to see all of them.  And one of us may something wise and clever about genre writing.  Or at least funny.

Saturday 7/22, 2:15-3:15—All the folks from that panel are going to be under the sail for a signing (area AA09).  And Mysterious Galaxy will be there with piles of books from all of us, so it’s a great chance to get something scribbled in without having to lug it around for half the day (and to fill in those holes in your collection).

            I don’t have anything official scheduled for Sunday, so—to be horribly honest—I’m not sure I’ll be there or not.  I may try to sneak off with that life sized Spider-Man LEGO sculpture.  We’ll see how that goes...
            Hope to see some of you there.

Tuesday, May 23, 2017

Dead Men Can't Complain

            Yep, it’s another shameless self-promotion post.  Two in three weeks.  I’m very sorry.
            Today my first short story collection is out exclusively from Audible.com.  Dead Men Can’t Complain is a bunch of short stories I’ve had published in various places over the years, plus three all-new ones that have never been seen (or heard) before. Most of them are stand-alones, although you may find hints to a few things I’ve written in the past (or may be planning for the future).  It’s got zombies, ancient horrors, modern comedy, time travel, some more zombies, lizard men, superheroes, and even a romantic ending or two!
            You can pick it up using your Audible credits (if you’re a member) or straight through Amazon.

Thursday, July 14, 2016

You Want To Know What I Think?

            I really like this title, even though it makes me think of the conservative talk show host in V for Vendetta.
            So, a question was posed in the comments a few weeks back—how do you deal with criticism?  Specifically, how do you tell good, useful criticism from questionable opinions, and how do you weight those opinions to tell which are worth listening to and which are just... well, wrong.
            I think that was the question, anyway. If I’ve completely missed it, Chris, feel free to point and laugh at me in the comments. Until then, though, this is what I’m going with...
            This is kind of well-timed, too.  Back in May I handed in my new book to the publisher, and near the end of the month I got back notes from my editor.  Lots of notes.
            Pages of notes.
            I won’t lie.  It stung.  It never feels good to have someone pull out lists of reasons why months of work needs... well, even more work. 
            Here’s the thing, though.  He was right on about 85% of what he said.  And I knew it.  My editor’s a smart guy, and he picked up on a lot of things—small things, really—that didn’t work in the story. But these small things snowballed into three or four big problems. 
            (Which I am now about halfway through fixing...)
            So... how did I know he was right?
            Assuming I’m actually open to receiving some honest criticism, one thing I can immediately look for is if this criticism is objective or subjective.  Is it a factual, provable point, or is it just a reader’s opinion.  If I use the wrong spelling of canon, drop commas in weird places, or don’t have a single transition anywhere... these are real problems that have a right or wrong answer.  This is objective criticism, and if I’m going to get argumentative about something like spelling, well... my writing career is going to take a while to get going.
            Which takes us to subjective criticism.  This is when my editor or beta readers express their opinions on my writing.  And opinions can be taken with a grain of salt. Or several grains.  Sometimes a spoonful.
            For example, some opinions are informed.  My agent doesn’t think this is a good time to try selling an urban fantasy book.  He spends his time talking to different editors and looking at recent market trends, so he’s probably got a pretty good sense of things.  That doesn’t mean selling a UF book right now is a guaranteed failure, but it’s probably a good way to approach things for now.
            On the other hand, some people’s opinions are a bit... less informed.  I think zombies suck.  Maybe you could give her a dog?  Or a cat?  I feel like this sex scene could be cut.  Have you considered ending the book on Chapter Six and just making it a novella?  Have you considered giving this up and going back to investment banking?  These are all critical statements, but there’s nothing backing them up except one reader’s opinion.
            And don’t get me wrong.  Everyone’s entitled to an opinion, and their opinion is (usually) totally valid.  But at the end of the day, some opinions carry more weight than others.  Neil deGrasse Tyson’s opinions on moon colonies carry more weight than mine, even though I once did a whole month of research for a zombies-on-the-moon book.  Pretty much every woman on Earth has better thoughts than me about the struggles, barriers, and sexism they encounter as a woman.  On the plus side, my opinions on G1 Transformers and Micronauts carry more weight than my brother’s (he was more into sports when we were kids...and as adults, too).
            But how do I tell objective feedback from the subjective stuff? There are so many rules and accepted standards!  It could takeyears and dozens of drafts to learn them all!
            Well, here’s one easy rule of thumb.  If I’m giving you feedback for something, and my notes have a lot of phrases beginning with--

            “I think...”
            “I feel...”
            “This didn’t do it for me.” 
            “I just don’t...”

            --my critique probably isn’t that objective.  Just because my personal reading preference may be for casual dialogue, implied sex and violence, or clever twists doesn’t automatically mean these things are right for a given story.  And it doesn’t mean a lack of them is wrong.  So when I’m saying “I think you need this,” I’m not offering advice based on facts or rules, just off my own thoughts and feelings.
            However...
            Yeah, there’s always a however...
            As I’ve mentioned before, some people will try to soften the blow with criticism because they don’t want to hurt my feelings when I read their notes. So even though they’ll have a perfectly valid, solid point to make, they’ll lead it with one of those phrases I mentioned above.  “Not 100% sure, but I think you may want to check if Schwartzenagger is the correct spelling.”  I’ve done this to other writers.  Readers have done it to me.  It’s just human nature.
            Except...
            The flipside of this is the people who don’t realize they’re just voicing their opinions or some half-understood advice. And these folks will declare with absolute certainty that I must change this character’s name or move that comma or turn all my zombies into witches because, seriously, who still writes about zombies?  It’s over, people. Witches are the new hot thing.
            So when I’m wading through my feedback, I need to be able to sort good opinions from bad ones.  And real objective criticism from heartfelt opinions.  That’s part of my job as a writer.
            Now, all that being said... there are times someone’s personal opinion might hold a little more weight.  If some producer wants to pay me to rewrite my screenplay to include an alien love-child, or to rewrite the main character of my civil war slave story to be a white guy...that’s their call.  If a publisher wants to buy my Agent Carter fan-fic with all the names and a few genders swapped, I probably won't tell him no.  If someone wants to pay me actual money to do something that could very well ruin my story...  well, getting paid is nice.  A lot of writers cover their monthly bills that way.  Especially in Hollywood.
            Y’see, Timmy, the bad news is that a huge amount of knowing how to sift through criticism and make these choices is just plain experience. It’s the ugly process of writing, getting feedback, rewriting for the feedback... and realizing two or three drafts later some of that critique could’ve been ignored.  Then having this happen again... and again.  And again.  The only way to learn this is through writing and rewriting and learning exactly how all of this word-stuff fits together and then writing some more and having it suck a little less.
            Also, it’ll help a lot if I read more.  Lots of things in lots of genres.  If I can name a hundred manuscripts that have done the same thing as mine with a character, with structure, with dialogue, that’s probably a good sign that what I’m doing is acceptable. But the only way I’m going to know that is if I’ve read lots and lots of material. 
            By the same token, if I read a hundred books a year and not one of them has done what I did with dialogue... well, it might mean I’m a visionary, but odds are it means this isn’t really an acceptable practice.  If I find one or two out of that hundred that do it, they’re probably the exception than proves the rule.  Again, though, the only way I’ll know is to read.
            Yeah, this sounds like a lot of work.  It is. I didn’t figure all this out overnight, or even in the eight or nine years since I started this blog.  This is actual decades of experience, stretching back to the early ‘80s when I first started screwing up this stuff with fanfic, comic book scripts, and lizard man stories.  And I screwed up and got rejected a lot.
            As I’ve mentioned before, experience is what you get when you don’t get what you want.
            Speaking of not getting what you want...
            There will be no post next week because I’m going to be down at San Diego Comic Con.  If you happen to be there Saturday, though, I will be part of a panel on worldbuilding and storytelling, so you could show up and mock me in person.
            And I’ll probably put up a few photo tips to make up for the lack of actual post.
            When we do meet again, though, I’d like to talk about chefs.
            Until then... go write.