Apologies
for this being a bit late. I’ve been
bogged down with a bunch of publicity stuff for the new book. Ex-Purgatory comes out next week,
available at bookstores everywhere.
Check it out. You can read a (hopefully)
fun book and passively support the ranty blog.
Speaking of
which... on with this week’s rant.
I haven’t
talked about dialogue in a long while, and I though (if there’s no real
objections) that I’d talk about voices.
If there are any objections... too bad.
You should’ve spoken up last week when I mentioned this was what I was
going to talk about.
Anyway...
A
character’s voice is a specific element of their dialogue. It’s the little tics and subtleties of how someone speaks that makes them unique on the page. Voice is why we can tell Gandalf from Magneto
(even when they’re both played by Sir Ian McKellen) and why Jane Eyre and Katniss
Everdeen sound different in our heads.
Now I
thought about how to approach this for a while, and it hit me last night to
scrap most of what I had and go back to basics.
So I want to bounce a couple very, very simple characters off you. As I do, try to imagine a conversation with
said man or woman. You’ve probably had
one at some point.
*The Babbler—That person who fills every moment with
talking. She hates silence.
*The Military Guy—He’s been in for four years and is planning on four more, at least.
*The Expert—Pick a topic and they’ll explain it to you... or correct your every statement.
*The Sports Nut—That guy who loves the game. Did you see the game? Go Piggers, right?
*The European—The elegant woman who could be a supermodel... if she wasn’t already an artist.
*The Indirect Person—You know that girl who kind of talks around everything and it takes forever for her to get to the point of, y’know, that thing we’re talking about...
Now,
granted, each of those characters is a broad stereotype. We could probably come up with a dozen more,
easy, and a dozen past that without much effort. But here’s the thing—we know exactly how each
of these characters speaks, don’t we? As
soon as I described them, you could hear this person in your head. The military guy speaking with the etiquette
and manners drilled into him. The sports
nut using football terminology to explain his day at work. You knew the kind of words these characters
would choose and how they’d use them.
That’s
their voice.
Again, this
is broad. I like to think of it as the
foundation for building the voice I’ll use in the story. For example, in the Ex-Heroes books, Barry a.k.a. Zzzap is a huge sci-fi fan.
Comic books, space operas, monster movies, Trek, Galactica,
you name it, he loves it. He’s the geek
version of a sports nut. This is the
base I used for him as a character and for how he would talk.
Now the
thing is to layer on top of that. Build
up that character from a flat stereotype into someone with some depth. It’s just like making character sketches, except we want to be aware of how these elements will affect their
dialogue.
For
example, what kind of person is this character?
Are they generally positive or negative, and to what degree? Enough that it spills out into their dialogue?
I decided Barry was going to be a very positive, fun guy—someone who’ll crack
jokes no matter how inappropriate the timing, and who’ll try to find a bright
side even in desperate situations.
Another
layer to add is education. Is my
character well-educated, street smart, or maybe... well, stupid. There are stupid people in the world,
after all, and uneducated folks, too.
When characters make observations, they say things based off their
beliefs and understanding of the world.
Also, where
were they born, or where have they spent most of their life? We all know that people in Great Britain use
different names for car parts than folks in the US (boot and bonnet
vs. trunk and hood), but did you know that people call soft drinks
different things depending on what state they’re from? Not to mention the whole
hoagies-subs-grinders thing. Does your
setting have taxis or cabs? Fountains or
bubblers? These are great little details
which help to build unique voices.
These are
all just suggestions, mind you. There
are tons of details about a person that could affect how they talk. Social status, financial status, political
beliefs, religious beliefs, sexual orientation.
Any one of these could come across in the way someone talks. How do they say yes (yep, yeah, uh-huh)? How do they say no (nah, nope, uh-uh)? How do they swear?
I will toss
out a warning on the accents, though.
When dealing with people from other countries—or other planets—it’s
tempting to try to phonetically add
little differences in their pronunciation.
About twelve years back I wrote a story years with bird-aliens (the
Kroot from WarHammer 40K, if you happen to be that kind of geek) and figured
their beaks would make them sound a little more grrrowly, so I’d put three R’s
instead of one whenever the letter was used.
I also decided their soft S sounds would come out more like a
raspy Z. Two little tweaks like that
would give them a very distinct voice, and how distracting could it be,
right...?
“Grrreeeetingz,” the tall creature squawked. “I am Nirrrok Te, mazter zhaper of the Krrroot of the Plateau Warrrzpherrre. I have come to offerrr ourrr zerrrvizez az warrrriorz. My kindrrredz arrre at yourrr dizpozal, forrr the prrroperrr prrrize.”
If the
accent needs to be there, I try to make it as minimal as possible. Both in use and impact. Because if a reader has trouble working their way through my dialogue, they’ll find something that’s easier to read.
And that’s
voice in a nutshell. Well, a coconut
shell, maybe. Just look at the character
elements I already have—and I do have them, right?—and use them to give
this character a unique voice.
Next week
I’ve got to be in San Diego for a book signing (Mysterious Galaxy—show up and
say “hi”), but I’ll try to come up with something quick before I get on the
road.
Until then,
go write.
I just got my copy of Ex-Purgatory, and can't wait to read it once I get off work! Just wanted to let you know I appreciate all the rants, they have helped me a lot with my own writing.
ReplyDeleteWow Ex-Purgatory was awesome! Definitely a bit of a departure from the narrative of the other stories. I loved the mystery vibe going on throughout, and the climax was as unexpected and creative as ever. Also, I loved the cameos from some older characters and my favorite Junkie Quatrain character.
ReplyDeleteHey, Kevin,
ReplyDeleteMany thanks for the kind words, and glad to hear you enjoyed the guest-appearance. ;)
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