Very sorry
this is late. Last Thursday I was up in Seattle for Crypticon. This
Thursday was my birthday and my lovely lady had a very full day planned out for
us. So you’re getting this a bit late,
but you’ll still get a new post in a few days.
Anyway, I
had a quick tip for you
I’ve talked
a few times here about mysteries. A good
mystery is when your characters and your audience are looking for the answer to a question. But there’s an
exception to this rule that I haven’t mentioned. If your characters don’t care about the
mystery, there’s a good chance the author and audience shouldn’t either.
This is
pretty much the flipside of an idea I tossed out a few weeks back. I can’t put the mystery under the spotlight
and then expect I don’t have to show it to people. However, if my characters are content to
leave the mystery completely in the dark, odds are my readers will be fine with
it, too.
The Time
Traveler’s Wife never bothers to investigate how Henry can travel in time. We get a loose explanation of genetics and
that’s it. He and Clare just accept it
as a given because it’s tied their lives together. On the sadly-just-cancelled television show Awake,
Detective Britten doesn’t care which world is real and which is a dream. Having both worlds is a win-win for him, so the show was far more procedural than
supernatural. On The Finder, Walter
didn’t care how a head injury turned him into a locating-obsessed goofball, and
neither did his friends, so the show
never pondered on it.
Y’see,
Timmy, my characters should always mirror my audience, and I should write
accordingly. If St. George, Stealth, and
Cerberus are excited and interested about something, my story should be
structured so my audience is excited and interested as well. That’s good writing.
If my
characters don’t care about the mystery, though, my story shouldn’t spend page
after page shoving it in my readers' faces.
If my characters have one priority and my audience has another, it’s
just not going to work. That’s bad
writing, and it’s going to make things feel forced and unnatural.
Be clear on
what your characters want, and make sure your story wants the same things. If not, you’re going to create a
conflict. And not the good kind of
conflict.
A quick
question for you all, for the future.
Would any of you be interested in interviews with other professional
writers? I’ve got a fair number of
novelists and screenwriters in my email address book, plus a good-sized pile of
old interviews I did in the past with some name folks. Would that sort of thing interest anyone
here?
Let me
know.
Speaking of
which, next time, I’d like to drop names and talk about something very
important that Kevin Smith told me once.
Until then,
go write.
Nice post. Another example which springs to mind is the mechanics of how dreams are invaded in Inception. The characters just accept it's possible so Nolan doesn't have to waste pages giving us an explanation.
ReplyDeleteDefinitely interested in interviews with writers, principally their working methods - which hours do they write in, do they write long character bios etc - and how they broke into paid work.
Inception is another great example, yep. :)
ReplyDeleteMovie-wise, one of the best ever is really Back to the Future. Our entire understanding of the Delorean's functions is summed up in two sentences from Doc Brown.
"This is the flux capacitor. This is what makes time travel possible."
And from that point on, none of us questioned it. Two sentences, done, moving on. :)
Good to hear you're interested in the interviews. I used to do tons for CS, and I was thinking one every four or five weeks might be nice here, even if I'm just posting some of the uncut ones I did for that mahazine.
To copy a meme: "Post all the interviews!!"
ReplyDelete